On Mon, Jul 1, 2019 at 11:37 AM Jeffrey Hugo <jhugo@xxxxxxxxxxxxxx> wrote:
On 6/30/2019 9:01 AM, Rob Clark wrote:
From: Rob Clark <robdclark@xxxxxxxxxxxx>
Do an extra enable/disable cycle at init, to get the clks into disabled
state in case bootloader left them enabled.
In case they were already enabled, the clk_prepare_enable() has no real
effect, other than getting the enable_count/prepare_count into the right
state so that we can disable clocks in the correct order. This way we
avoid having stuck clocks when we later want to do a modeset and set the
clock rates.
Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
---
drivers/gpu/drm/msm/dsi/dsi_host.c | 18 +++++++++++++++---
drivers/gpu/drm/msm/dsi/pll/dsi_pll_10nm.c | 1 +
2 files changed, 16 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/msm/dsi/pll/dsi_pll_10nm.c b/drivers/gpu/drm/msm/dsi/pll/dsi_pll_10nm.c
index aabab6311043..d0172d8db882 100644
--- a/drivers/gpu/drm/msm/dsi/pll/dsi_pll_10nm.c
+++ b/drivers/gpu/drm/msm/dsi/pll/dsi_pll_10nm.c
@@ -354,6 +354,7 @@ static int dsi_pll_10nm_lock_status(struct dsi_pll_10nm *pll)
if (rc)
pr_err("DSI PLL(%d) lock failed, status=0x%08x\n",
pll->id, status);
+rc = 0; // HACK, this will fail if PLL already running..
Umm, why? Is this intentional?
I need to sort out a proper solution for this.. but PLL lock will fail
if the clk is already running (which, in that case, is fine since it
is already running and locked), which will cause the clk_enable to
fail..
I guess there is some way that I can check that clk is already running
and skip this check..