Re: [PATCH v6 07/18] drm/virtio: add virtio_gpu_object_array & helpers
From: Chia-I Wu
Date: Wed Jul 03 2019 - 15:52:33 EST
On Wed, Jul 3, 2019 at 11:31 AM Chia-I Wu <olvaffe@xxxxxxxxx> wrote:
>
> On Tue, Jul 2, 2019 at 7:19 AM Gerd Hoffmann <kraxel@xxxxxxxxxx> wrote:
> >
> > Some helper functions to manage an array of gem objects.
> >
> > v6:
> > - add ticket to struct virtio_gpu_object_array.
> > - add virtio_gpu_array_{lock,unlock}_resv helpers.
> > - add virtio_gpu_array_add_fence helper.
> > v5: some small optimizations (Chia-I Wu).
> > v4: make them virtio-private instead of generic helpers.
> >
> > Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
> > ---
> > drivers/gpu/drm/virtio/virtgpu_drv.h | 17 ++++++
> > drivers/gpu/drm/virtio/virtgpu_gem.c | 83 ++++++++++++++++++++++++++++
> > 2 files changed, 100 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
> > index 07f6001ea91e..abb078a5dedf 100644
> > --- a/drivers/gpu/drm/virtio/virtgpu_drv.h
> > +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
> > @@ -84,6 +84,12 @@ struct virtio_gpu_object {
> > #define gem_to_virtio_gpu_obj(gobj) \
> > container_of((gobj), struct virtio_gpu_object, gem_base)
> >
> > +struct virtio_gpu_object_array {
> > + struct ww_acquire_ctx ticket;
> > + u32 nents, total;
> > + struct drm_gem_object *objs[];
> > +};
> > +
> > struct virtio_gpu_vbuffer;
> > struct virtio_gpu_device;
> >
> > @@ -251,6 +257,17 @@ int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
> > struct drm_device *dev,
> > uint32_t handle, uint64_t *offset_p);
> >
> > +struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents);
> > +struct virtio_gpu_object_array*
> > +virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents);
> > +void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
> > + struct drm_gem_object *obj);
> > +int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs);
> > +void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs);
> > +void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
> > + struct dma_fence *fence);
> > +void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs);
> > +
> > /* virtio vg */
> > int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev);
> > void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev);
> > diff --git a/drivers/gpu/drm/virtio/virtgpu_gem.c b/drivers/gpu/drm/virtio/virtgpu_gem.c
> > index 9c9ad3b14080..e88df5e06d06 100644
> > --- a/drivers/gpu/drm/virtio/virtgpu_gem.c
> > +++ b/drivers/gpu/drm/virtio/virtgpu_gem.c
> > @@ -169,3 +169,86 @@ void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
> > qobj->hw_res_handle);
> > virtio_gpu_object_unreserve(qobj);
> > }
> > +
> > +struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents)
> > +{
> > + struct virtio_gpu_object_array *objs;
> > + size_t size = sizeof(*objs) + sizeof(objs->objs[0]) * nents;
> > +
> > + objs = kmalloc(size, GFP_KERNEL);
> > + if (!objs)
> > + return NULL;
> > +
> > + objs->nents = 0;
> > + objs->total = nents;
> > + return objs;
> > +}
> > +
> > +static void virtio_gpu_array_free(struct virtio_gpu_object_array *objs)
> > +{
> > + kfree(objs);
> > +}
> > +
> > +struct virtio_gpu_object_array*
> > +virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents)
> > +{
> > + struct virtio_gpu_object_array *objs;
> > + u32 i;
> > +
> > + objs = virtio_gpu_array_alloc(nents);
> > + if (!objs)
> > + return NULL;
> > +
> > + for (i = 0; i < nents; i++) {
> > + objs->nents = i;
> This line can be moved into the if-block just below.
> > + objs->objs[i] = drm_gem_object_lookup(drm_file, handles[i]);
> > + if (!objs->objs[i]) {
> > + virtio_gpu_array_put_free(objs);
> > + return NULL;
> > + }
> > + }
> > + objs->nents = i;
> > + return objs;
> > +}
> > +
> > +void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
> > + struct drm_gem_object *obj)
> > +{
> > + if (WARN_ON_ONCE(objs->nents == objs->total))
> > + return;
> > +
> > + drm_gem_object_get(obj);
> > + objs->objs[objs->nents] = obj;
> > + objs->nents++;
> > +}
> > +
> > +int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs)
> > +{
> > + return drm_gem_lock_reservations(objs->objs, objs->nents,
> > + &objs->ticket);
Unlike in other drivers where an "object array" is only needed in
execbuffer, we will use this in several places, and often with only 1
object in the array. Can we special case that and do a quick
reservation_object_lock?
> > +}
> > +
> > +void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs)
> > +{
> > + drm_gem_unlock_reservations(objs->objs, objs->nents,
> > + &objs->ticket);
> > +}
> > +
> > +void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
> > + struct dma_fence *fence)
> > +{
> > + int i;
> > +
> > + for (i = 0; i < objs->nents; i++)
> > + reservation_object_add_excl_fence(objs->objs[i]->resv,
> > + fence);
> > +}
> > +
> > +void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs)
> > +{
> > + u32 i;
> > +
> > + for (i = 0; i < objs->nents; i++)
> > + drm_gem_object_put_unlocked(objs->objs[i]);
> > + virtio_gpu_array_free(objs);
> > +}
> > --
> > 2.18.1
> >