Re: [PATCH 1/1] tools/dtrace: initial implementation of DTrace
From: Kris Van Hees
Date: Mon Jul 08 2019 - 12:49:11 EST
On Thu, Jul 04, 2019 at 03:03:36PM +0200, Peter Zijlstra wrote:
> On Wed, Jul 03, 2019 at 08:14:30PM -0700, Kris Van Hees wrote:
> > +/*
> > + * Read the data_head offset from the header page of the ring buffer. The
> > + * argument is declared 'volatile' because it references a memory mapped page
> > + * that the kernel may be writing to while we access it here.
> > + */
> > +static u64 read_rb_head(volatile struct perf_event_mmap_page *rb_page)
> > +{
> > + u64 head = rb_page->data_head;
> > +
> > + asm volatile("" ::: "memory");
> > +
> > + return head;
> > +}
> > +
> > +/*
> > + * Write the data_tail offset in the header page of the ring buffer. The
> > + * argument is declared 'volatile' because it references a memory mapped page
> > + * that the kernel may be writing to while we access it here.
>
> s/writing/reading/
Thanks!
> > + */
> > +static void write_rb_tail(volatile struct perf_event_mmap_page *rb_page,
> > + u64 tail)
> > +{
> > + asm volatile("" ::: "memory");
> > +
> > + rb_page->data_tail = tail;
> > +}
>
> That volatile usage is atrocious (kernel style would have you use
> {READ,WRITE}_ONCE()). Also your comments fail to mark these as
> load_acquire and store_release. And by only using a compiler barrier
> you're hard assuming TSO, which is somewhat fragile at best.
>
> Alternatively, you can use the C11 bits and write:
>
> return __atomic_load_n(&rb_page->data_head, __ATOMIC_ACQUIRE);
>
> __atomic_store_n(&rb_page->data_tail, tail, __ATOMIC_RELEASE);
Perhaps I should just use ring_buffer_read_head() and ring_buffer_write_tail()
since they are provided in tools/include/linux/ring_buffer.h? I expect that
would be even more preferable over __atomic_load_n() and __atomic_store_n()?
> > +/*
> > + * Process and output the probe data at the supplied address.
> > + */
> > +static int output_event(int cpu, u64 *buf)
> > +{
> > + u8 *data = (u8 *)buf;
> > + struct perf_event_header *hdr;
> > +
> > + hdr = (struct perf_event_header *)data;
> > + data += sizeof(struct perf_event_header);
> > +
> > + if (hdr->type == PERF_RECORD_SAMPLE) {
> > + u8 *ptr = data;
> > + u32 i, size, probe_id;
> > +
> > + /*
> > + * struct {
> > + * struct perf_event_header header;
> > + * u32 size;
> > + * u32 probe_id;
> > + * u32 gap;
> > + * u64 data[n];
> > + * }
> > + * and data points to the 'size' member at this point.
> > + */
> > + if (ptr > (u8 *)buf + hdr->size) {
> > + fprintf(stderr, "BAD: corrupted sample header\n");
> > + goto out;
> > + }
> > +
> > + size = *(u32 *)data;
> > + data += sizeof(size);
> > + ptr += sizeof(size) + size;
> > + if (ptr != (u8 *)buf + hdr->size) {
> > + fprintf(stderr, "BAD: invalid sample size\n");
> > + goto out;
> > + }
> > +
> > + probe_id = *(u32 *)data;
> > + data += sizeof(probe_id);
> > + size -= sizeof(probe_id);
> > + data += sizeof(u32); /* skip 32-bit gap */
> > + size -= sizeof(u32);
> > + buf = (u64 *)data;
> > +
> > + printf("%3d %6d ", cpu, probe_id);
> > + for (i = 0, size /= sizeof(u64); i < size; i++)
> > + printf("%#016lx ", buf[i]);
> > + printf("\n");
> > + } else if (hdr->type == PERF_RECORD_LOST) {
> > + u64 lost;
> > +
> > + /*
> > + * struct {
> > + * struct perf_event_header header;
> > + * u64 id;
> > + * u64 lost;
> > + * }
> > + * and data points to the 'id' member at this point.
> > + */
> > + lost = *(u64 *)(data + sizeof(u64));
> > +
> > + printf("[%ld probes dropped]\n", lost);
> > + } else
> > + fprintf(stderr, "UNKNOWN: record type %d\n", hdr->type);
> > +
> > +out:
> > + return hdr->size;
> > +}
>
> I see a distinct lack of wrapping support. AFAICT when buf+hdr->size
> wraps you're doing out-of-bounds accesses.
Yes, that is correct. I'm actually trying to figure out why it didn't actually
cause a SEGV when I tested this because I'm clearly reading past the end of
the mmap'd memory. Thank you for noticing this - I was trying to be too
minimal in the code I was putting out and really didn't pay attention to this.
Fixed in the V2 I am preparing.
> > +/*
> > + * Process the available probe data in the given buffer.
> > + */
> > +static void process_data(struct dtrace_buffer *buf)
> > +{
> > + /* This is volatile because the kernel may be updating the content. */
> > + volatile struct perf_event_mmap_page *rb_page = buf->base;
> > + u8 *base = (u8 *)buf->base +
> > + buf->page_size;
> > + u64 head = read_rb_head(rb_page);
> > +
> > + while (rb_page->data_tail != head) {
> > + u64 tail = rb_page->data_tail;
> > + u64 *ptr = (u64 *)(base + tail % buf->data_size);
> > + int len;
> > +
> > + len = output_event(buf->cpu, ptr);
> > +
> > + write_rb_tail(rb_page, tail + len);
> > + head = read_rb_head(rb_page);
> > + }
> > +}
>
> more volatile yuck.
>
> Also:
>
> for (;;) {
> head = __atomic_load_n(&rb_page->data_head, __ATOMIC_ACQUIRE);
> tail = __atomic_load_n(&rb_page->data_tail, __ATOMIC_RELAXED);
>
> if (head == tail)
> break;
>
> do {
> hdr = buf->base + (tail & ((1UL << buf->data_shift) - 1));
> if ((tail >> buf->data_shift) !=
> ((tail + hdr->size) >> buf->data_shift))
> /* handle wrap case */
> else
> /* normal case */
>
> tail += hdr->size;
> } while (tail != head);
>
> __atomic_store_n(&rb_page->data_tail, tail, __ATOMIC_RELEASE);
> }
>
> Or something.
Thank you for this suggestion. As mentioned above, I lean towards using the
provided ring_buffer_(read_head,write_tail) implementations since that is the
'other end' of the ring buffer head/tail mechanism that is going to be kept
in sync with any changes that might happen on the kernel side, right?
> > +/*
> > + * Wait for data to become available in any of the buffers.
> > + */
> > +int dt_buffer_poll(int epoll_fd, int timeout)
> > +{
> > + struct epoll_event events[dt_numcpus];
> > + int i, cnt;
> > +
> > + cnt = epoll_wait(epoll_fd, events, dt_numcpus, timeout);
> > + if (cnt < 0)
> > + return -errno;
> > +
> > + for (i = 0; i < cnt; i++)
> > + process_data((struct dtrace_buffer *)events[i].data.ptr);
> > +
> > + return cnt;
> > +}
>
> Or make sure to read on the CPU by having a poll thread per CPU, then
> you can do away with the memory barriers.
That is definitely something for the todo list for future optimizations.
Thanks for your review and code suggestions.
Kris