[PATCH] ASoC: core: Clarify usage of ignore_machine

From: Daniel Baluta
Date: Wed Sep 25 2019 - 14:34:16 EST


For a sound card ignore_machine means that existing FEs links should be
ignored and existing BEs links should be overridden with some information
from the matching component driver.

Current code make some confusions about this so fix it!

Signed-off-by: Daniel Baluta <daniel.baluta@xxxxxxx>
---
sound/soc/soc-core.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
index 88978a3036c4..e32a45f6bd88 100644
--- a/sound/soc/soc-core.c
+++ b/sound/soc/soc-core.c
@@ -1853,7 +1853,7 @@ static void soc_check_tplg_fes(struct snd_soc_card *card)

for_each_component(component) {

- /* does this component override FEs ? */
+ /* does this component override BEs ? */
if (!component->driver->ignore_machine)
continue;

@@ -1874,7 +1874,7 @@ static void soc_check_tplg_fes(struct snd_soc_card *card)
continue;
}

- dev_info(card->dev, "info: override FE DAI link %s\n",
+ dev_info(card->dev, "info: override BE DAI link %s\n",
card->dai_link[i].name);

/* override platform component */
--
2.17.1