Re: [PATCH v3] drm/fourcc: Add Arm 16x16 block modifier

From: Ayan Halder
Date: Fri Oct 04 2019 - 10:33:21 EST


On Fri, Oct 04, 2019 at 02:12:38PM +0000, Ayan Halder wrote:
> From: Raymond Smith <raymond.smith@xxxxxxx>
>
> Add the DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED modifier to
> denote the 16x16 block u-interleaved format used in Arm Utgard and
> Midgard GPUs.
>
> Changes from v1:-
> 1. Reserved the upper four bits (out of the 56 bits assigned to each vendor)
> to denote the category of Arm specific modifiers. Currently, we have two
> categories ie AFBC and MISC.
>
> Changes from v2:-
> 1. Preserved Ray's authorship
> 2. Cleanups/changes suggested by Brian
> 3. Added r-bs of Brian and Qiang
>
> Signed-off-by: Raymond Smith <raymond.smith@xxxxxxx>
> Signed-off-by: Ayan kumar halder <ayan.halder@xxxxxxx>
> Reviewed-by: Brian Starkey <brian.starkey@xxxxxxx>
> Reviewed-by: Qiang Yu <yuq825@xxxxxxxxx>

Pushed to drm-misc-next - ba2a1c8706151ac3234d2d020873feab498ab1bb
> ---
> include/uapi/drm/drm_fourcc.h | 26 +++++++++++++++++++++++++-
> 1 file changed, 25 insertions(+), 1 deletion(-)
>
> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> index 3feeaa3f987a..2376d36ea573 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -648,7 +648,21 @@ extern "C" {
> * Further information on the use of AFBC modifiers can be found in
> * Documentation/gpu/afbc.rst
> */
> -#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
> +
> +/*
> + * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
> + * modifiers) denote the category for modifiers. Currently we have only two
> + * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen
> + * different categories.
> + */
> +#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
> + fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
> +
> +#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
> +#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
> +
> +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
> + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
>
> /*
> * AFBC superblock size
> @@ -742,6 +756,16 @@ extern "C" {
> */
> #define AFBC_FORMAT_MOD_BCH (1ULL << 11)
>
> +/*
> + * Arm 16x16 Block U-Interleaved modifier
> + *
> + * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
> + * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
> + * in the block are reordered.
> + */
> +#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
> + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
> +
> /*
> * Allwinner tiled modifier
> *
> --
> 2.23.0