Re: [PATCH v17 01/14] bitops: Introduce the for_each_set_clump8 macro
From: Geert Uytterhoeven
Date: Thu Oct 10 2019 - 03:50:17 EST
Hi Andy,
On Thu, Oct 10, 2019 at 9:42 AM Andy Shevchenko
<andy.shevchenko@xxxxxxxxx> wrote:
> On Thu, Oct 10, 2019 at 9:29 AM Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> wrote:
> > On Thu, Oct 10, 2019 at 7:49 AM Andy Shevchenko
> > <andy.shevchenko@xxxxxxxxx> wrote:
> > > On Thu, Oct 10, 2019 at 5:31 AM Masahiro Yamada
> > > <yamada.masahiro@xxxxxxxxxxxxx> wrote:
> > > > On Thu, Oct 10, 2019 at 3:54 AM Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> wrote:
> > > > > On Wed, Oct 9, 2019 at 7:09 PM Andy Shevchenko
> > > > > <andriy.shevchenko@xxxxxxxxxxxxxxx> wrote:
> > > > > > On Thu, Oct 10, 2019 at 01:28:08AM +0900, Masahiro Yamada wrote:
> > > > > > > On Thu, Oct 10, 2019 at 12:27 AM William Breathitt Gray
> > > > > > > <vilhelm.gray@xxxxxxxxx> wrote:
> > > > > > > >
> > > > > > > > This macro iterates for each 8-bit group of bits (clump) with set bits,
> > > > > > > > within a bitmap memory region. For each iteration, "start" is set to the
> > > > > > > > bit offset of the found clump, while the respective clump value is
> > > > > > > > stored to the location pointed by "clump". Additionally, the
> > > > > > > > bitmap_get_value8 and bitmap_set_value8 functions are introduced to
> > > > > > > > respectively get and set an 8-bit value in a bitmap memory region.
> > > > > >
> > > > > > > Why is the return type "unsigned long" where you know
> > > > > > > it return the 8-bit value ?
> > > > > >
> > > > > > Because bitmap API operates on unsigned long type. This is not only
> > > > > > consistency, but for sake of flexibility in case we would like to introduce
> > > > > > more calls like clump16 or so.
> > > > >
> > > > > TBH, that doesn't convince me: those functions explicitly take/return an
> > > > > 8-bit value, and have "8" in their name. The 8-bit value is never
> > > > > really related to, retrieved from, or stored in a full "unsigned long"
> > > > > element of a bitmap, only to/from/in a part (byte) of it.
> > > > >
> > > > > Following your rationale, all of iowrite{8,16,32,64}*() should take an
> > > > > "unsigned long" value, too.
> > > > >
> > > >
> > > > +1
> > > >
> > > > Using u8/u16/u32/u64 looks more consistent with other bitmap helpers.
> > > >
> > > > void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned
> > > > int nbits);
> > > > void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits);
> > > > static inline void bitmap_from_u64(unsigned long *dst, u64 mask);
> > > >
> > > >
> > > >
> > > > If you want to see more examples from other parts,
> > >
> > > Geert's and yours examples both are not related. They are about
> > > fixed-width properies when we know that is the part of protocol.
> > > Here we have no protocol which stricts us to the mentioned fixed-width types.
> >
> > Yes you have: they are functions to store/retrieve an 8-bit value from
> > the middle of the bitmap, which is reflected in their names ("clump8",
> > "value8").
> > The input/output value is clearly separated from the actual bitmap,
> > which is referenced by the "unsigned long *".
> >
> > If you add new "value16" functions, they will be intended to store/retrieve
> > 16-bit values.
>
> And if I add 4-bit, 12-bit or 24-bit values, what should I use?
Whatever is needed to store that?
I agree "unsigned long" is appropriate for a generic function to extract a
bit field of 1 to BITS_PER_LONG bits.
> > Besides, if retrieving an 8-bit value requires passing an
> > "unsigned long *", the caller needs two variables: one unsigned long to
> > pass the address of, and one u8 to copy the returned value into.
>
> Why do you need a temporary variable? In some cases it might make
> sense, but in general simple cases I don't see what you may achieve
> with it.
Because find_next_clump8() takes a pointer to store the output value.
> I looked at bitmap.h and see few functions may have benefited of
> actually eliminating a use of long -> u8 -> long conversion.
>
> Here is the question what we are mostly doing after we got a clump out
> of bitmap.
If I call find_next_clump8() to extract a byte, I guess I want to process an u8
aftwerwards?
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx
In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
-- Linus Torvalds