On Fri, Oct 11, 2019 at 03:32:17PM +0800, sandy.huang wrote:
å 2019/10/11 äå3:22, james qian wang (Arm Technology China) åé:Sorry, Are we talking about the block size calcaltion here ?
On Fri, Oct 11, 2019 at 03:07:22PM +0800, sandy.huang wrote:here is for y plane.
å 2019/10/11 äå2:44, james qian wang (Arm Technology China) åé:Hi Sandy:
On Fri, Oct 11, 2019 at 11:35:53AM +0800, sandy.huang wrote:Hi James,
Hi james.qian.wang,Hi Sandy:
ÂÂÂ Thank for you remind, fou some unknow reason, i miss the the mail from
you:(, i get this message from https://patchwork.kernel.org/patch/11161937/
sorry about that.
 About the format block describe, I also found some unreasonable, this
format need 2 line aligned, so the block_h need to sed as 2, and the
char_per_block need set as w * h * 10 for y plane, and w * h * 2 * 10 for uv
plane, so the following describe maybe more correct, thanks.
ÂÂÂ ÂÂÂ { .format = DRM_FORMAT_NV12_10,ÂÂÂ ÂÂÂ .depth = 0, .num_planes = 2,
ÂÂÂ ÂÂÂ Â .char_per_block = { 10, 10, 0 }, .block_w = { 4, 2, 0 }, .block_h
= { 2, 2, 0 },
ÂÂÂ ÂÂÂ Â .hsub = 2, .vsub = 2, .is_yuv = true},
I think for such NV12 YUV-422 (hsub = 2, vsub = 2) 2x2 subsampled format
the block size can be:
the Y plane: 2x2;
The UV plane: 1x2; (H direction sample 1 Cb and 1Cr, V direction 2 lines got 2)
Then:
.char_per_block = {5, 5, 0} block_w = {2, 1, 0}. block_h = {2, 2, 0};
Thanks
James
If the block_w is 2 pixel, one line size at block is 2*10 bit %8 != 0,
you got a mistake here, the bpp of UV plane is 20, 10bit Cb + 10 bit Cr.
block_size = block_w * block_h * plane_bpp
for you Y plane a 2x2 block is: 2 x 2 * 10 bpp = 40bits
And the block info is for computing the minimum pitch, and don't
consider the specific hardware alignment here.
see: drm_format_info_min_pitch()
If you hardware need alignment, you need to put that consideration into your
specific driver.
James.
yes, this is a new format first used at rockchip platform.although we use block to describe this format, but actually the data isI think this is your hardware specific requirement.
still stored one line by one line, still need 4 pixel aligned. so i think
here need use 4pixel*2line for per block
Thanks
James
Thanks,
sandy.huang
Thanks,
sandy.huang.
ÂÂÂ ÂÂÂ Â .hsub = 2, .vsub = 2, .is_yuv = true},
ÂÂÂ ÂÂÂ { .format = DRM_FORMAT_NV21_10,ÂÂÂ ÂÂÂ .depth = 0, .num_planes = 2,
ÂÂÂ ÂÂÂ Â .char_per_block = { 10, 10, 0 }, .block_w = { 4, 2, 0 }, .block_h
= { 2, 2, 0 },
ÂÂÂ ÂÂÂ Â .hsub = 2, .vsub = 2, .is_yuv = true},
ÂÂÂ ÂÂÂ { .format = DRM_FORMAT_NV16_10,ÂÂÂ ÂÂÂ .depth = 0, .num_planes = 2,
ÂÂÂ ÂÂÂ Â .char_per_block = { 10, 10, 0 }, .block_w = { 4, 2, 0 }, .block_h
= { 2, 2, 0 },
ÂÂÂ ÂÂÂ Â .hsub = 2, .vsub = 1, .is_yuv = true},
ÂÂÂ ÂÂÂ { .format = DRM_FORMAT_NV61_10,ÂÂÂ ÂÂÂ .depth = 0, .num_planes = 2,
ÂÂÂ ÂÂÂ Â .char_per_block = { 10, 10, 0 }, .block_w = { 4, 2, 0 }, .block_h
= { 2, 2, 0 },
ÂÂÂ ÂÂÂ Â .hsub = 2, .vsub = 1, .is_yuv = true},
ÂÂÂ ÂÂÂ { .format = DRM_FORMAT_NV24_10,ÂÂÂ ÂÂÂ .depth = 0, .num_planes = 2,
ÂÂÂ ÂÂÂ Â .char_per_block = { 10, 10, 0 }, .block_w = { 4, 2, 0 }, .block_h
= { 2, 2, 0 },
ÂÂÂ ÂÂÂ Â .hsub = 1, .vsub = 1, .is_yuv = true},
ÂÂÂ ÂÂÂ { .format = DRM_FORMAT_NV42_10,ÂÂÂ ÂÂÂ .depth = 0, .num_planes = 2,
ÂÂÂ ÂÂÂ Â .char_per_block = { 10, 10, 0 }, .block_w = { 4, 2, 0 }, .block_h
= { 2, 2, 0 },
ÂÂÂ ÂÂÂ Â .hsub = 1, .vsub = 1, .is_yuv = true},
2, Â Â { .format = DRM_FORMAT_P016,  .depth = 0, .num_planes =
.block_h = { 1, 0, 0 }, Â Â  .char_per_block = { 2, 4, 0 }, .block_w = { 1, 0, 0 },
= 2, Â Â  .hsub = 2, .vsub = 2, .is_yuv = true},
+  { .format = DRM_FORMAT_NV12_10,  .depth = 0, .num_planes
.block_h = { 4, 4, 0 },+ÂÂÂ ÂÂÂ Â .char_per_block = { 5, 10, 0 }, .block_w = { 4, 4, 0 },
Hi Sandy:it should be:
Their is a problem here for char_per_block size of plane[0]:
Since: 5 * 8 != 4 * 4 * 10;
Seems you mis-set the block_w/h, per your block size the block is 2x2, and
 .char_per_block = { 5, 10, 0 }, .block_w = { 2, 2, 0 }, .block_h = { 2,2, 0 },
Best Regards:
James
å 2019/10/8 äå7:49, sandy.huang åé:
å 2019/10/8 äå7:33, Ville SyrjÃlà åé:
On Tue, Oct 08, 2019 at 10:40:20AM +0800, sandy.huang wrote:well, this is taken into account yuv444, 4 y point corresponding with 4
Hi ville syrjala,Seems OK to me, if it actually describes the format correctly.
å 2019/9/30 äå6:48, Ville SyrjÃlà åé:
On Thu, Sep 26, 2019 at 04:24:47PM +0800, Sandy Huang wrote:/*
These new format is supported by some rockchip socs:So now you're defining it as some kind of byte aligned block.
DRM_FORMAT_NV12_10/DRM_FORMAT_NV21_10
DRM_FORMAT_NV16_10/DRM_FORMAT_NV61_10
DRM_FORMAT_NV24_10/DRM_FORMAT_NV42_10
Signed-off-by: Sandy Huang <hjc@xxxxxxxxxxxxxx>
---
 drivers/gpu/drm/drm_fourcc.c | 18 ++++++++++++++++++
ÂÂ include/uapi/drm/drm_fourcc.h | 14 ++++++++++++++
ÂÂ 2 files changed, 32 insertions(+)
diff --git a/drivers/gpu/drm/drm_fourcc.c
b/drivers/gpu/drm/drm_fourcc.c
index c630064..ccd78a3 100644
--- a/drivers/gpu/drm/drm_fourcc.c
+++ b/drivers/gpu/drm/drm_fourcc.c
@@ -261,6 +261,24 @@ const struct drm_format_info
*__drm_format_info(u32 format)
ÂÂÂÂÂÂÂÂÂÂ { .format = DRM_FORMAT_P016,ÂÂÂÂÂÂÂ .depth =
0, .num_planes = 2,
ÂÂÂÂÂÂÂÂÂÂÂÂ .char_per_block = { 2, 4, 0 }, .block_w = {
1, 0, 0 }, .block_h = { 1, 0, 0 },
ÂÂÂÂÂÂÂÂÂÂÂÂ .hsub = 2, .vsub = 2, .is_yuv = true},
+ÂÂÂÂÂÂÂ { .format = DRM_FORMAT_NV12_10,ÂÂÂÂÂÂÂ .depth =
0, .num_planes = 2,
+ÂÂÂÂÂÂÂÂÂ .char_per_block = { 5, 10, 0 }, .block_w = {
4, 4, 0 }, .block_h = { 4, 4, 0 },
+ÂÂÂÂÂÂÂÂÂ .hsub = 2, .vsub = 2, .is_yuv = true},
+ÂÂÂÂÂÂÂ { .format = DRM_FORMAT_NV21_10,ÂÂÂÂÂÂÂ .depth =
0, .num_planes = 2,
+ÂÂÂÂÂÂÂÂÂ .char_per_block = { 5, 10, 0 }, .block_w = {
4, 4, 0 }, .block_h = { 4, 4, 0 },
+ÂÂÂÂÂÂÂÂÂ .hsub = 2, .vsub = 2, .is_yuv = true},
+ÂÂÂÂÂÂÂ { .format = DRM_FORMAT_NV16_10,ÂÂÂÂÂÂÂ .depth =
0, .num_planes = 2,
+ÂÂÂÂÂÂÂÂÂ .char_per_block = { 5, 10, 0 }, .block_w = {
4, 4, 0 }, .block_h = { 4, 4, 0 },
+ÂÂÂÂÂÂÂÂÂ .hsub = 2, .vsub = 1, .is_yuv = true},
+ÂÂÂÂÂÂÂ { .format = DRM_FORMAT_NV61_10,ÂÂÂÂÂÂÂ .depth =
0, .num_planes = 2,
+ÂÂÂÂÂÂÂÂÂ .char_per_block = { 5, 10, 0 }, .block_w = {
4, 4, 0 }, .block_h = { 4, 4, 0 },
+ÂÂÂÂÂÂÂÂÂ .hsub = 2, .vsub = 1, .is_yuv = true},
+ÂÂÂÂÂÂÂ { .format = DRM_FORMAT_NV24_10,ÂÂÂÂÂÂÂ .depth =
0, .num_planes = 2,
+ÂÂÂÂÂÂÂÂÂ .char_per_block = { 5, 10, 0 }, .block_w = {
4, 4, 0 }, .block_h = { 4, 4, 0 },
+ÂÂÂÂÂÂÂÂÂ .hsub = 1, .vsub = 1, .is_yuv = true},
+ÂÂÂÂÂÂÂ { .format = DRM_FORMAT_NV42_10,ÂÂÂÂÂÂÂ .depth =
0, .num_planes = 2,
+ÂÂÂÂÂÂÂÂÂ .char_per_block = { 5, 10, 0 }, .block_w = {
4, 4, 0 }, .block_h = { 4, 4, 0 },
+ÂÂÂÂÂÂÂÂÂ .hsub = 1, .vsub = 1, .is_yuv = true},
ÂÂÂÂÂÂÂÂÂÂ { .format = DRM_FORMAT_P210,ÂÂÂÂÂÂÂ .depth = 0,
ÂÂÂÂÂÂÂÂÂÂÂÂ .num_planes = 2, .char_per_block = { 2, 4, 0 },
ÂÂÂÂÂÂÂÂÂÂÂÂ .block_w = { 1, 0, 0 }, .block_h = { 1, 0,
0 }, .hsub = 2,
diff --git a/include/uapi/drm/drm_fourcc.h
b/include/uapi/drm/drm_fourcc.h
index 3feeaa3..08e2221 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -238,6 +238,20 @@ extern "C" {
ÂÂ #define DRM_FORMAT_NV42ÂÂÂÂÂÂÂ fourcc_code('N', 'V',
'4', '2') /* non-subsampled Cb:Cr plane */
ÂÂ ÂÂ /*
+ * 2 plane YCbCr
+ * index 0 = Y plane, Y3:Y2:Y1:Y0 10:10:10:10
+ * index 1 = Cb:Cr plane,
Cb3:Cr3:Cb2:Cr2:Cb1:Cr1:Cb0:Cr0 10:10:10:10:10:10:10:10
+ * or
+ * index 1 = Cr:Cb plane,
Cr3:Cb3:Cr2:Cb2:Cr1:Cb1:Cr0:Cb0 10:10:10:10:10:10:10:10
With that specifying endianness would now make sense since
otherwise this tells us absolutely nothing about the memory
layout.
So I'd either do that, or go back to not specifying anything and
use some weasel words like "mamory layout is implementation defined"
which of course means no one can use it for anything that involves
any kind of cross vendor stuff.
 Â* 2 plane YCbCr
 Â* index 0 = Y plane, [39: 0] Y3:Y2:Y1:Y0 10:10:10:10 little endian
 Â* index 1 = Cb:Cr plane, [79: 0] Cb3:Cr3:Cb2:Cr2:Cb1:Cr1:Cb0:Cr0
10:10:10:10:10:10:10:10Â little endian
 Â* or
 Â* index 1 = Cr:Cb plane, [79: 0] Cr3:Cb3:Cr2:Cb2:Cr1:Cb1:Cr0:Cb0
10:10:10:10:10:10:10:10Â little endian
 Â*/
Is this description ok?
Though I'm not sure why the CbCr is defines as an 80bit block
and Y has a 40bit block. 40bits should be enough for CbCr as well.
uv point.
if only describes the layout memory, here can change to 40bit block.
thanks.
_______________________________________________+ */
+#define DRM_FORMAT_NV12_10ÂÂÂ fourcc_code('N', 'A',
'1', '2') /* 2x2 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV21_10ÂÂÂ fourcc_code('N', 'A',
'2', '1') /* 2x2 subsampled Cb:Cr plane */
+#define DRM_FORMAT_NV16_10ÂÂÂ fourcc_code('N', 'A',
'1', '6') /* 2x1 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV61_10ÂÂÂ fourcc_code('N', 'A',
'6', '1') /* 2x1 subsampled Cb:Cr plane */
+#define DRM_FORMAT_NV24_10ÂÂÂ fourcc_code('N', 'A',
'2', '4') /* non-subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV42_10ÂÂÂ fourcc_code('N', 'A',
'4', '2') /* non-subsampled Cb:Cr plane */
+
+/*
ÂÂÂ * 2 plane YCbCr MSB aligned
ÂÂÂ * index 0 = Y plane, [15:0] Y:x [10:6] little endian
ÂÂÂ * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x
[10:6:10:6] little endian
--
2.7.4
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