Re: [PATCH] drm/virtio: move byteorder handling into virtio_gpu_cmd_transfer_to_host_2d function

From: Daniel Vetter
Date: Tue Oct 22 2019 - 05:06:29 EST


On Fri, Oct 18, 2019 at 02:23:52PM +0200, Gerd Hoffmann wrote:
> Be consistent with the rest of the code base.
>
> Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>

Assuming sparse is all still pleased:

Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx>

> ---
> drivers/gpu/drm/virtio/virtgpu_drv.h | 4 ++--
> drivers/gpu/drm/virtio/virtgpu_plane.c | 12 ++++++------
> drivers/gpu/drm/virtio/virtgpu_vq.c | 12 ++++++------
> 3 files changed, 14 insertions(+), 14 deletions(-)
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
> index 314e02f94d9c..0b56ba005e25 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_drv.h
> +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
> @@ -267,8 +267,8 @@ void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
> uint32_t resource_id);
> void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
> uint64_t offset,
> - __le32 width, __le32 height,
> - __le32 x, __le32 y,
> + uint32_t width, uint32_t height,
> + uint32_t x, uint32_t y,
> struct virtio_gpu_object_array *objs,
> struct virtio_gpu_fence *fence);
> void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
> diff --git a/drivers/gpu/drm/virtio/virtgpu_plane.c b/drivers/gpu/drm/virtio/virtgpu_plane.c
> index f4b7360282ce..390524143139 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_plane.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_plane.c
> @@ -132,10 +132,10 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
> virtio_gpu_array_add_obj(objs, vgfb->base.obj[0]);
> virtio_gpu_cmd_transfer_to_host_2d
> (vgdev, 0,
> - cpu_to_le32(plane->state->src_w >> 16),
> - cpu_to_le32(plane->state->src_h >> 16),
> - cpu_to_le32(plane->state->src_x >> 16),
> - cpu_to_le32(plane->state->src_y >> 16),
> + plane->state->src_w >> 16,
> + plane->state->src_h >> 16,
> + plane->state->src_x >> 16,
> + plane->state->src_y >> 16,
> objs, NULL);
> }
> } else {
> @@ -234,8 +234,8 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
> virtio_gpu_array_add_obj(objs, vgfb->base.obj[0]);
> virtio_gpu_cmd_transfer_to_host_2d
> (vgdev, 0,
> - cpu_to_le32(plane->state->crtc_w),
> - cpu_to_le32(plane->state->crtc_h),
> + plane->state->crtc_w,
> + plane->state->crtc_h,
> 0, 0, objs, vgfb->fence);
> dma_fence_wait(&vgfb->fence->f, true);
> dma_fence_put(&vgfb->fence->f);
> diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
> index 80176f379ad5..74ad3bc3ebe8 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_vq.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
> @@ -549,8 +549,8 @@ void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
>
> void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
> uint64_t offset,
> - __le32 width, __le32 height,
> - __le32 x, __le32 y,
> + uint32_t width, uint32_t height,
> + uint32_t x, uint32_t y,
> struct virtio_gpu_object_array *objs,
> struct virtio_gpu_fence *fence)
> {
> @@ -571,10 +571,10 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
> cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D);
> cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
> cmd_p->offset = cpu_to_le64(offset);
> - cmd_p->r.width = width;
> - cmd_p->r.height = height;
> - cmd_p->r.x = x;
> - cmd_p->r.y = y;
> + cmd_p->r.width = cpu_to_le32(width);
> + cmd_p->r.height = cpu_to_le32(height);
> + cmd_p->r.x = cpu_to_le32(x);
> + cmd_p->r.y = cpu_to_le32(y);
>
> virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
> }
> --
> 2.18.1
>

--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch