[PATCH] drm/msm: use BUG_ON macro for debugging.
From: Wambui Karuga
Date: Mon Dec 30 2019 - 14:41:12 EST
As the if statement only checks for the value of the offset_name
variable, it can be replaced by the more conscise BUG_ON macro for error
reporting.
Signed-off-by: Wambui Karuga <wambui.karugax@xxxxxxxxx>
---
drivers/gpu/drm/msm/adreno/adreno_gpu.h | 5 +----
1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.h b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
index c7441fb8313e..0fe7907f5a7d 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
@@ -315,10 +315,7 @@ OUT_PKT7(struct msm_ringbuffer *ring, uint8_t opcode, uint16_t cnt)
static inline bool adreno_reg_check(struct adreno_gpu *gpu,
enum adreno_regs offset_name)
{
- if (offset_name >= REG_ADRENO_REGISTER_MAX ||
- !gpu->reg_offsets[offset_name]) {
- BUG();
- }
+ BUG_ON(offset_name >= REG_ADRENO_REGISTER_MAX || !gpu->reg_offsets[offset_name]);
/*
* REG_SKIP is a special value that tell us that the register in
--
2.17.1