It is useful to know which component cannot be powered on.
Signed-off-by: Nicolas Boichat <drinkcat@xxxxxxxxxxxx>
---
Was useful when trying to probe bifrost GPU, to understand what
issue we are facing.
---
drivers/gpu/drm/panfrost/panfrost_gpu.c | 15 ++++++++++-----
1 file changed, 10 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c b/drivers/gpu/drm/panfrost/panfrost_gpu.c
index 8822ec13a0d619f..ba02bbfcf28c011 100644
--- a/drivers/gpu/drm/panfrost/panfrost_gpu.c
+++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c
@@ -308,21 +308,26 @@ void panfrost_gpu_power_on(struct panfrost_device *pfdev)
gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present);
ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO,
val, val == pfdev->features.l2_present, 100, 1000);
+ if (ret)
+ dev_err(pfdev->dev, "error powering up gpu L2");
gpu_write(pfdev, STACK_PWRON_LO, pfdev->features.stack_present);
- ret |= readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO,
+ ret = readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO,
val, val == pfdev->features.stack_present, 100, 1000);
+ if (ret)
+ dev_err(pfdev->dev, "error powering up gpu stack");
gpu_write(pfdev, SHADER_PWRON_LO, pfdev->features.shader_present);
- ret |= readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
+ ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
val, val == pfdev->features.shader_present, 100, 1000);
+ if (ret)
+ dev_err(pfdev->dev, "error powering up gpu shader");
gpu_write(pfdev, TILER_PWRON_LO, pfdev->features.tiler_present);
- ret |= readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
+ ret = readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
val, val == pfdev->features.tiler_present, 100, 1000);
-
if (ret)
- dev_err(pfdev->dev, "error powering up gpu");
+ dev_err(pfdev->dev, "error powering up gpu tiler");
}
void panfrost_gpu_power_off(struct panfrost_device *pfdev)