[PATCH v2 2/4] drm/msm: allow zapfw to not be specified in gpulist
From: Rob Clark
Date: Sun Jan 12 2020 - 14:54:24 EST
From: Rob Clark <robdclark@xxxxxxxxxxxx>
For newer devices we want to require the path to come from the
firmware-name property in the zap-shader dt node.
Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
---
drivers/gpu/drm/msm/adreno/adreno_gpu.c | 22 +++++++++++++---------
1 file changed, 13 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index 456bb5af1717..c146c3b8f52b 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -79,9 +79,21 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
ret = request_firmware_direct(&fw, fwname, gpu->dev->dev);
if (ret)
fw = ERR_PTR(ret);
- } else {
+ } else if (fwname) {
/* Request the MDT file from the default location: */
fw = adreno_request_fw(to_adreno_gpu(gpu), fwname);
+ } else {
+ /*
+ * For new targets, we require the firmware-name property,
+ * if a zap-shader is required, rather than falling back
+ * to a firmware name specified in gpulist.
+ *
+ * Because the firmware is signed with a (potentially)
+ * device specific key, having the name come from gpulist
+ * was a bad idea, and is only provided for backwards
+ * compatibility for older targets.
+ */
+ return -ENODEV;
}
if (IS_ERR(fw)) {
@@ -170,14 +182,6 @@ int adreno_zap_shader_load(struct msm_gpu *gpu, u32 pasid)
return -EPROBE_DEFER;
}
- /* Each GPU has a target specific zap shader firmware name to use */
- if (!adreno_gpu->info->zapfw) {
- zap_available = false;
- DRM_DEV_ERROR(&pdev->dev,
- "Zap shader firmware file not specified for this target\n");
- return -ENODEV;
- }
-
return zap_shader_load_mdt(gpu, adreno_gpu->info->zapfw, pasid);
}
--
2.24.1