Re: [PATCH v3] video: Fix Kconfig indentation

From: Bartlomiej Zolnierkiewicz
Date: Wed Jan 15 2020 - 10:35:20 EST



On 11/21/19 5:09 AM, Krzysztof Kozlowski wrote:
> Adjust indentation from spaces to tab (+optional two spaces) as in
> coding style with command like:
> $ sed -e 's/^ /\t/' -i */Kconfig
>
> Signed-off-by: Krzysztof Kozlowski <krzk@xxxxxxxxxx>
> Acked-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@xxxxxxxxxxx>

Patch queued for v5.6, thanks.

Best regards,
--
Bartlomiej Zolnierkiewicz
Samsung R&D Institute Poland
Samsung Electronics

> ---
>
> Changes since v2:
> 1. Add Bartlomiej's ack.
>
> Changes since v1:
> 1. Fix also 7-space and tab+1 space indentation issues.
> ---
> drivers/video/Kconfig | 4 +-
> drivers/video/backlight/Kconfig | 16 ++---
> drivers/video/console/Kconfig | 132 ++++++++++++++++++++--------------------
> 3 files changed, 76 insertions(+), 76 deletions(-)
>
> diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig
> index 427a993c7f57..74c2f39cec90 100644
> --- a/drivers/video/Kconfig
> +++ b/drivers/video/Kconfig
> @@ -26,8 +26,8 @@ endmenu
> source "drivers/video/backlight/Kconfig"
>
> config VGASTATE
> - tristate
> - default n
> + tristate
> + default n
>
> config VIDEOMODE_HELPERS
> bool
> diff --git a/drivers/video/backlight/Kconfig b/drivers/video/backlight/Kconfig
> index 403707a3e503..e25fdd8ce3e7 100644
> --- a/drivers/video/backlight/Kconfig
> +++ b/drivers/video/backlight/Kconfig
> @@ -9,7 +9,7 @@ menu "Backlight & LCD device support"
> # LCD
> #
> config LCD_CLASS_DEVICE
> - tristate "Lowlevel LCD controls"
> + tristate "Lowlevel LCD controls"
> help
> This framework adds support for low-level control of LCD.
> Some framebuffer devices connect to platform-specific LCD modules
> @@ -141,10 +141,10 @@ endif # LCD_CLASS_DEVICE
> # Backlight
> #
> config BACKLIGHT_CLASS_DEVICE
> - tristate "Lowlevel Backlight controls"
> + tristate "Lowlevel Backlight controls"
> help
> This framework adds support for low-level control of the LCD
> - backlight. This includes support for brightness and power.
> + backlight. This includes support for brightness and power.
>
> To have support for your specific LCD panel you will have to
> select the proper drivers which depend on this option.
> @@ -269,11 +269,11 @@ config BACKLIGHT_MAX8925
> WLED output, say Y here to enable this driver.
>
> config BACKLIGHT_APPLE
> - tristate "Apple Backlight Driver"
> - depends on X86 && ACPI
> - help
> - If you have an Intel-based Apple say Y to enable a driver for its
> - backlight.
> + tristate "Apple Backlight Driver"
> + depends on X86 && ACPI
> + help
> + If you have an Intel-based Apple say Y to enable a driver for its
> + backlight.
>
> config BACKLIGHT_TOSA
> tristate "Sharp SL-6000 Backlight Driver"
> diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig
> index c10e17fb9a9a..ed8480d324b1 100644
> --- a/drivers/video/console/Kconfig
> +++ b/drivers/video/console/Kconfig
> @@ -23,26 +23,26 @@ config VGA_CONSOLE
> Say Y.
>
> config VGACON_SOFT_SCROLLBACK
> - bool "Enable Scrollback Buffer in System RAM"
> - depends on VGA_CONSOLE
> - default n
> - help
> - The scrollback buffer of the standard VGA console is located in
> - the VGA RAM. The size of this RAM is fixed and is quite small.
> - If you require a larger scrollback buffer, this can be placed in
> - System RAM which is dynamically allocated during initialization.
> - Placing the scrollback buffer in System RAM will slightly slow
> - down the console.
> -
> - If you want this feature, say 'Y' here and enter the amount of
> - RAM to allocate for this buffer. If unsure, say 'N'.
> + bool "Enable Scrollback Buffer in System RAM"
> + depends on VGA_CONSOLE
> + default n
> + help
> + The scrollback buffer of the standard VGA console is located in
> + the VGA RAM. The size of this RAM is fixed and is quite small.
> + If you require a larger scrollback buffer, this can be placed in
> + System RAM which is dynamically allocated during initialization.
> + Placing the scrollback buffer in System RAM will slightly slow
> + down the console.
> +
> + If you want this feature, say 'Y' here and enter the amount of
> + RAM to allocate for this buffer. If unsure, say 'N'.
>
> config VGACON_SOFT_SCROLLBACK_SIZE
> - int "Scrollback Buffer Size (in KB)"
> - depends on VGACON_SOFT_SCROLLBACK
> - range 1 1024
> - default "64"
> - help
> + int "Scrollback Buffer Size (in KB)"
> + depends on VGACON_SOFT_SCROLLBACK
> + range 1 1024
> + default "64"
> + help
> Enter the amount of System RAM to allocate for scrollback
> buffers of VGA consoles. Each 64KB will give you approximately
> 16 80x25 screenfuls of scrollback buffer.
> @@ -84,12 +84,12 @@ config MDA_CONSOLE
> If unsure, say N.
>
> config SGI_NEWPORT_CONSOLE
> - tristate "SGI Newport Console support"
> + tristate "SGI Newport Console support"
> depends on SGI_IP22 && HAS_IOMEM
> - select FONT_SUPPORT
> - help
> - Say Y here if you want the console on the Newport aka XL graphics
> - card of your Indy. Most people say Y here.
> + select FONT_SUPPORT
> + help
> + Say Y here if you want the console on the Newport aka XL graphics
> + card of your Indy. Most people say Y here.
>
> config DUMMY_CONSOLE
> bool
> @@ -97,24 +97,24 @@ config DUMMY_CONSOLE
> default y
>
> config DUMMY_CONSOLE_COLUMNS
> - int "Initial number of console screen columns"
> - depends on DUMMY_CONSOLE && !ARM
> - default 160 if PARISC
> - default 80
> - help
> - On PA-RISC, the default value is 160, which should fit a 1280x1024
> - monitor.
> - Select 80 if you use a 640x480 resolution by default.
> + int "Initial number of console screen columns"
> + depends on DUMMY_CONSOLE && !ARM
> + default 160 if PARISC
> + default 80
> + help
> + On PA-RISC, the default value is 160, which should fit a 1280x1024
> + monitor.
> + Select 80 if you use a 640x480 resolution by default.
>
> config DUMMY_CONSOLE_ROWS
> - int "Initial number of console screen rows"
> - depends on DUMMY_CONSOLE && !ARM
> - default 64 if PARISC
> - default 25
> - help
> - On PA-RISC, the default value is 64, which should fit a 1280x1024
> - monitor.
> - Select 25 if you use a 640x480 resolution by default.
> + int "Initial number of console screen rows"
> + depends on DUMMY_CONSOLE && !ARM
> + default 64 if PARISC
> + default 25
> + help
> + On PA-RISC, the default value is 64, which should fit a 1280x1024
> + monitor.
> + Select 25 if you use a 640x480 resolution by default.
>
> config FRAMEBUFFER_CONSOLE
> bool "Framebuffer Console support"
> @@ -126,30 +126,30 @@ config FRAMEBUFFER_CONSOLE
> Low-level framebuffer-based console driver.
>
> config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
> - bool "Map the console to the primary display device"
> - depends on FRAMEBUFFER_CONSOLE
> - default n
> - ---help---
> - If this option is selected, the framebuffer console will
> - automatically select the primary display device (if the architecture
> - supports this feature). Otherwise, the framebuffer console will
> - always select the first framebuffer driver that is loaded. The latter
> - is the default behavior.
> + bool "Map the console to the primary display device"
> + depends on FRAMEBUFFER_CONSOLE
> + default n
> + ---help---
> + If this option is selected, the framebuffer console will
> + automatically select the primary display device (if the architecture
> + supports this feature). Otherwise, the framebuffer console will
> + always select the first framebuffer driver that is loaded. The latter
> + is the default behavior.
>
> - You can always override the automatic selection of the primary device
> - by using the fbcon=map: boot option.
> + You can always override the automatic selection of the primary device
> + by using the fbcon=map: boot option.
>
> - If unsure, select n.
> + If unsure, select n.
>
> config FRAMEBUFFER_CONSOLE_ROTATION
> - bool "Framebuffer Console Rotation"
> - depends on FRAMEBUFFER_CONSOLE
> - help
> - Enable display rotation for the framebuffer console. This is done
> - in software and may be significantly slower than a normally oriented
> - display. Note that the rotation is done at the console level only
> - such that other users of the framebuffer will remain normally
> - oriented.
> + bool "Framebuffer Console Rotation"
> + depends on FRAMEBUFFER_CONSOLE
> + help
> + Enable display rotation for the framebuffer console. This is done
> + in software and may be significantly slower than a normally oriented
> + display. Note that the rotation is done at the console level only
> + such that other users of the framebuffer will remain normally
> + oriented.
>
> config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER
> bool "Framebuffer Console Deferred Takeover"
> @@ -163,14 +163,14 @@ config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER
> black screen as soon as fbcon loads.
>
> config STI_CONSOLE
> - bool "STI text console"
> + bool "STI text console"
> depends on PARISC && HAS_IOMEM
> - select FONT_SUPPORT
> - default y
> - help
> - The STI console is the builtin display/keyboard on HP-PARISC
> - machines. Say Y here to build support for it into your kernel.
> - The alternative is to use your primary serial port as a console.
> + select FONT_SUPPORT
> + default y
> + help
> + The STI console is the builtin display/keyboard on HP-PARISC
> + machines. Say Y here to build support for it into your kernel.
> + The alternative is to use your primary serial port as a console.
>
> endmenu
>