[PATCH v2] dt-bindings: display: Convert etnaviv to json-schema
From: Benjamin Gaignard
Date: Tue Jan 28 2020 - 03:20:34 EST
Convert etnaviv bindings to yaml format.
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxx>
---
.../bindings/display/etnaviv/etnaviv-drm.txt | 36 -----------
.../devicetree/bindings/gpu/vivante,gc.yaml | 72 ++++++++++++++++++++++
2 files changed, 72 insertions(+), 36 deletions(-)
delete mode 100644 Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
create mode 100644 Documentation/devicetree/bindings/gpu/vivante,gc.yaml
diff --git a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt b/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
deleted file mode 100644
index 8def11b16a24..000000000000
--- a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
+++ /dev/null
@@ -1,36 +0,0 @@
-Vivante GPU core devices
-========================
-
-Required properties:
-- compatible: Should be "vivante,gc"
- A more specific compatible is not needed, as the cores contain chip
- identification registers at fixed locations, which provide all the
- necessary information to the driver.
-- reg: should be register base and length as documented in the
- datasheet
-- interrupts: Should contain the cores interrupt line
-- clocks: should contain one clock for entry in clock-names
- see Documentation/devicetree/bindings/clock/clock-bindings.txt
-- clock-names:
- - "bus": AXI/master interface clock
- - "reg": AHB/slave interface clock
- (only required if GPU can gate slave interface independently)
- - "core": GPU core clock
- - "shader": Shader clock (only required if GPU has feature PIPE_3D)
-
-Optional properties:
-- power-domains: a power domain consumer specifier according to
- Documentation/devicetree/bindings/power/power_domain.txt
-
-example:
-
-gpu_3d: gpu@130000 {
- compatible = "vivante,gc";
- reg = <0x00130000 0x4000>;
- interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>;
- clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>,
- <&clks IMX6QDL_CLK_GPU3D_CORE>,
- <&clks IMX6QDL_CLK_GPU3D_SHADER>;
- clock-names = "bus", "core", "shader";
- power-domains = <&gpc 1>;
-};
diff --git a/Documentation/devicetree/bindings/gpu/vivante,gc.yaml b/Documentation/devicetree/bindings/gpu/vivante,gc.yaml
new file mode 100644
index 000000000000..c4f549c0d750
--- /dev/null
+++ b/Documentation/devicetree/bindings/gpu/vivante,gc.yaml
@@ -0,0 +1,72 @@
+# SPDX-License-Identifier: GPL-2.0
+%YAML 1.2
+---
+$id: http://devicetree.org/schemas/gpu/vivante,gc.yaml#
+$schema: http://devicetree.org/meta-schemas/core.yaml#
+
+title: Vivante GPU Bindings
+
+description: Vivante GPU core devices
+
+maintainers:
+ - Lucas Stach <l.stach@xxxxxxxxxxxxxx>
+
+properties:
+ compatible:
+ const: vivante,gc
+
+ reg:
+ maxItems: 1
+
+ interrupts:
+ maxItems: 1
+
+ clocks:
+ items:
+ - description: AXI/master interface clock
+ - description: GPU core clock
+ - description: Shader clock (only required if GPU has feature PIPE_3D)
+ - description: AHB/slave interface clock (only required if GPU can gate slave interface independently)
+ minItems: 2
+ maxItems: 4
+
+ clock-names:
+ items:
+ - const: bus
+ - const: core
+ - const: shader
+ - const: reg
+ minItems: 2
+ maxItems: 4
+
+ resets:
+ maxItems: 1
+
+ power-domains:
+ maxItems: 1
+
+required:
+ - compatible
+ - reg
+ - interrupts
+ - clocks
+ - clock-names
+
+additionalProperties: false
+
+examples:
+ - |
+ #include <dt-bindings/clock/imx6qdl-clock.h>
+ #include <dt-bindings/interrupt-controller/arm-gic.h>
+ gpu@130000 {
+ compatible = "vivante,gc";
+ reg = <0x00130000 0x4000>;
+ interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>;
+ clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>,
+ <&clks IMX6QDL_CLK_GPU3D_CORE>,
+ <&clks IMX6QDL_CLK_GPU3D_SHADER>;
+ clock-names = "bus", "core", "shader";
+ power-domains = <&gpc 1>;
+ };
+
+...
--
2.15.0