Re: [PATCH v6 6/6] locking/lockdep: Reuse freed chain_hlocks entries
From: Peter Zijlstra
Date: Thu Feb 06 2020 - 11:03:49 EST
On Thu, Feb 06, 2020 at 10:24:08AM -0500, Waiman Long wrote:
> +#define for_each_chain_block(bucket, prev, curr) \
> + for ((prev) = -1, (curr) = chain_block_buckets[bucket]; \
> + (curr) >= 0; \
> + (prev) = (curr), (curr) = chain_block_next(curr))
> +static inline void add_chain_block(int offset, int size)
> +{
> + int bucket = size_to_bucket(size);
> + int next = chain_block_buckets[bucket];
> + int prev, curr;
> +
> + if (unlikely(size < 2)) {
> + /*
> + * We can't store single entries on the freelist. Leak them.
> + *
> + * One possible way out would be to uniquely mark them, other
> + * than with CHAIN_BLK_FLAG, such that we can recover them when
> + * the block before it is re-added.
> + */
> + if (size)
> + nr_lost_chain_hlocks++;
> + return;
> + }
> +
> + nr_free_chain_hlocks += size;
> + if (!bucket) {
> + nr_large_chain_blocks++;
> +
> + if (unlikely(next >= 0)) {
I was surprised by this condition..
> + /*
> + * Variable sized, sort large to small.
> + */
> + for_each_chain_block(0, prev, curr) {
> + if (size >= chain_block_size(curr))
> + break;
> + }
Because if that is not so, then here:
@curr == @next
@prev == -1
> + init_chain_block(offset, curr, 0, size);
and this will be identical to:
init_chain_block(offset, next, bucket, size);
> + if (prev < 0)
> + chain_block_buckets[0] = offset;
> + else
> + init_chain_block(prev, offset, 0, 0);
and this will be:
chain_block_buckets[bucket] = offset;
Or am I missing something?
> + return;
> + }
> + }
> + /*
> + * Fixed size or bucket[0] empty, add to head.
> + */
> + init_chain_block(offset, next, bucket, size);
> + chain_block_buckets[bucket] = offset;
> +}