[CODE] lib/math/prime_numbers.c: halve memory usage
From: George Spelvin
Date: Thu Mar 12 2020 - 07:38:39 EST
I ran across the prime number generator, and after wondering WTF it was
doing in the kernel (it turns out it's used by some of the GPU self-tests
and not routine kernel operation), noticed it could use some optimization.
In particular, a tiny bit of special-case code to handle the prime 2
lets you limit the bitmap to odd numbers, which halves the memory usage.
There are ways to do better; if you special-case 2, 3 and 5, then you
can halve memory usage again because all other primes fall into 8 residue
classes mod 30, but that comes with a significant code-size increase.
Two other optimizations I folded in:
- Start clearing the sieve at p**2, since any smaller composite
has smaller factors than p and has already been excluded.
- In slow_is_prime_number(), do trial division starting with the
smallest divisors, since they are most likely to terminate
the loop.
What follows is my current code, in a test harness for user-space testing.
The "#if 0" sections comment out kernel-only code, and the #else
sections provide the necessary stubs to let the code be compiled
as a standalone executable. Changing that to #if 1 produces a kernel
source file.
Comments?
One change I'm thinking of making is choosing the array sizes
so sizeof(struct primes) + bitmap_size(primes->sz) is a power of
2 in size. That's slightly more than doubling each iteration.
--- 8< --- cut here --- 8< ---
// SPDX-License-Identifier: GPL-2.0-only
#define pr_fmt(fmt) "prime numbers: " fmt "\n"
# if 0
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/prime_numbers.h>
#include <linux/slab.h>
#else
#include <assert.h>
#include <limits.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#if ULONG_MAX == 0xffffffff
#define BITS_PER_LONG 32
#else
#define BITS_PER_LONG 64
#endif
#define BITS_TO_LONGS(x) ((size_t)((x) + BITS_PER_LONG - 1)/BITS_PER_LONG)
struct rcu_head { };
#define DEFINE_MUTEX(lock) struct rcu_head lock;
#define mutex_lock(lock) (void)(lock)
#define mutex_unlock(lock) (void)(lock)
#define __rcu /*nothing*/
#define RCU_INITIALIZER(x) (x)
#define rcu_read_lock() (void)0
#define rcu_read_unlock() (void)0
#define rcu_dereference(x) (x)
#define rcu_dereference_protected(p, c) (p)
#define rcu_assign_pointer(ptr, new) ((ptr) = (new))
static inline unsigned long __fls(unsigned long word)
{
return (sizeof(word) * 8) - 1 - __builtin_clzl(word);
}
static inline unsigned long __ffs(unsigned long word)
{
return __builtin_ctzl(word);
}
static unsigned long int_sqrt(unsigned long x)
{
unsigned long b, m, y = 0;
if (x <= 1)
return x;
m = 1UL << (__fls(x) & ~1UL);
while (m != 0) {
b = y + m;
y >>= 1;
if (x >= b) {
x -= b;
y += m;
}
m >>= 2;
}
return y;
}
#define BUG_ON(x) assert(!(x))
#define round_up(x, y) ((((x) - 1) | ((unsigned long)(y) - 1)) + 1)
#define round_down(x, y) ((x) & ~((unsigned long)(y) - 1))
#define roundup(x, y) (((x) + ((y) - 1)) / (y) * (y))
#define kmalloc(size, flags) malloc(size)
#define kfree free
#define kfree_rcu(ptr, rcu) free(ptr)
#define BIT(x) (1ul << (x))
#define BIT_MASK(b) BIT((b) & (BITS_PER_LONG - 1))
#define BIT_WORD(b) ((b) / BITS_PER_LONG)
static inline void __clear_bit(int nr, volatile unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
*p &= ~mask;
}
static inline int test_bit(int nr, const volatile unsigned long *addr)
{
return 1UL & (addr[BIT_WORD(nr)] >> (nr & (BITS_PER_LONG-1)));
}
static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memset(dst, 0xff, len);
}
static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memcpy(dst, src, len);
}
#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
#define unlikely(x) __builtin_expect(x, 0)
#define likely(x) __builtin_expect(!!(x), 1)
static unsigned long min(unsigned long x, unsigned long y)
{
return x < y ? x : y;
}
static inline unsigned long find_next_bit(const unsigned long *addr1,
unsigned long nbits, unsigned long start)
{
unsigned long tmp;
if (unlikely(start >= nbits))
return nbits;
tmp = addr1[start / BITS_PER_LONG];
/* Handle 1st word. */
tmp &= BITMAP_FIRST_WORD_MASK(start);
start = round_down(start, BITS_PER_LONG);
while (!tmp) {
start += BITS_PER_LONG;
if (start >= nbits)
return nbits;
tmp = addr1[start / BITS_PER_LONG];
}
return min(start + __ffs(tmp), nbits);
}
#define EXPORT_SYMBOL(x) /*nothing*/
#endif
#define bitmap_size(nbits) (BITS_TO_LONGS(nbits) * sizeof(unsigned long))
struct primes {
struct rcu_head rcu;
unsigned long last, sz;
unsigned long primes[];
};
/*
* The bitmap stores odd numbers. Bit i corresponds to
* the integer 2*i+1. sz is the number of bits in the array.
* last is the index of the last set bit (greatest prime).
*/
static const struct primes small_primes = {
.last = (127-1)/2,
.sz = 64,
.primes = {
BIT((3 - 1)/2) |
BIT((5 - 1)/2) |
BIT((7 - 1)/2) |
BIT((11 - 1)/2) |
BIT((13 - 1)/2) |
BIT((17 - 1)/2) |
BIT((19 - 1)/2) |
BIT((23 - 1)/2) |
BIT((29 - 1)/2) |
BIT((31 - 1)/2) |
BIT((37 - 1)/2) |
BIT((41 - 1)/2) |
BIT((43 - 1)/2) |
BIT((47 - 1)/2) |
BIT((53 - 1)/2) |
BIT((59 - 1)/2) |
#if BITS_PER_LONG == 64
BIT((61 - 1)/2) |
BIT((67 - 1)/2) |
BIT((71 - 1)/2) |
BIT((73 - 1)/2) |
BIT((79 - 1)/2) |
BIT((83 - 1)/2) |
BIT((89 - 1)/2) |
BIT((97 - 1)/2) |
BIT((101 - 1)/2) |
BIT((103 - 1)/2) |
BIT((107 - 1)/2) |
BIT((109 - 1)/2) |
BIT((113 - 1)/2) |
BIT((127 - 1)/2)
#elif BITS_PER_LONG == 32
BIT((61 - 1)/2),
BIT((67 - 65)/2) |
BIT((71 - 65)/2) |
BIT((73 - 65)/2) |
BIT((79 - 65)/2) |
BIT((83 - 65)/2) |
BIT((89 - 65)/2) |
BIT((97 - 65)/2) |
BIT((101 - 65)/2) |
BIT((103 - 65)/2) |
BIT((107 - 65)/2) |
BIT((109 - 65)/2) |
BIT((113 - 65)/2) |
BIT((127 - 65)/2)
#else
#error "unhandled BITS_PER_LONG"
#endif
}
};
static DEFINE_MUTEX(lock);
static const struct primes __rcu *primes = RCU_INITIALIZER(&small_primes);
static unsigned long selftest_max;
/*
* Fallback test if we can't allocate a sieve.
* The argument is guaranteed odd, and larger than
* the small_primes limit.
*/
static bool slow_is_prime_number(unsigned long x)
{
unsigned i, y = int_sqrt(x);
assert(0);
for (i = 3; i < y; i += 2)
if (x % i == 0)
return false;
return true;
}
/*
* Fallback test if we can't allocate a sieve.
* The argument is guaranteed odd, and larger than
* the small_primes limit.
*/
static unsigned long slow_next_prime_number(unsigned long x)
{
while (x < ULONG_MAX && !slow_is_prime_number(x += 2))
;
return x;
}
/*
* Return the index of the last set bit in the region. The bit is
* guaranteed to exist, so there's no need to check for array underrun.
*/
static unsigned long
find_last_bit(const unsigned long *addr, unsigned long size)
{
unsigned long x, idx = BIT_WORD(size);
do
x = addr[--idx];
while (!x);
return idx * BITS_PER_LONG + __fls(x);
}
/*
* Generate a new, larger, prime bitmap.
* @x: the index of the number we're trying to look up.
*
* Called with rcu_read_lock held. Drops it internally.
* Returns true with it reacquired on success.
* Returns false with it dropped on failure.
*/
static bool expand_to_next_prime(unsigned long x)
{
const struct primes *p;
struct primes *new;
unsigned long sz, y;
rcu_read_unlock();
/* Betrand's Postulate (or Chebyshev's theorem) states that if n > 3,
* there is always at least one prime p between n and 2n - 2.
* Equivalently, if n > 1, then there is always at least one prime p
* such that n < p < 2n.
*
* http://mathworld.wolfram.com/BertrandsPostulate.html
* https://en.wikipedia.org/wiki/Bertrand's_postulate
*/
sz = 2 * x;
if (sz < x)
return false;
sz = round_up(sz, BITS_PER_LONG);
new = kmalloc(sizeof(*new) + bitmap_size(sz),
GFP_KERNEL | __GFP_NOWARN);
if (!new)
return false;
mutex_lock(&lock);
p = rcu_dereference_protected(primes, lockdep_is_held(&lock));
if (x < p->last) { /* Recheck under lock */
kfree(new);
goto unlock;
}
new->sz = sz;
bitmap_fill(new->primes, sz);
bitmap_copy(new->primes, p->primes, p->sz);
/*
* This is where all the magic happens. For each prime z in
* the bitmap, starting at max(z**2, p->sz*2+1), clear the bits
* corresponding to multiples of z. When z**2 exceeds the new
* size, we're done.
*/
y = 0;
for (;;) {
unsigned long z, m;
y = find_next_bit(new->primes, sz, y + 1);
m = 2 * y * (y + 1); /* The index of (2*y+1)**2 */
if (m >= sz)
break;
z = 2 * y + 1; /* The prime corresponding to index y */
if (m < p->sz)
m = roundup(p->sz - y, z) + y;
do {
__clear_bit(m, new->primes);
m += z;
} while (m < sz);
}
new->last = find_last_bit(new->primes, sz);
BUG_ON(new->last <= x);
rcu_assign_pointer(primes, new);
if (p != &small_primes)
kfree_rcu((struct primes *)p, rcu);
unlock:
mutex_unlock(&lock);
rcu_read_lock();
return true;
}
static void free_primes(void)
{
const struct primes *p;
mutex_lock(&lock);
p = rcu_dereference_protected(primes, lockdep_is_held(&lock));
if (p != &small_primes) {
rcu_assign_pointer(primes, &small_primes);
kfree_rcu((struct primes *)p, rcu);
}
mutex_unlock(&lock);
}
/**
* next_prime_number - return the next prime number
* @x: the starting point for searching to test
*
* A prime number is an integer greater than 1 that is only divisible by
* itself and 1. The set of prime numbers is computed using the sieve of
* Eratosthenes (on finding a prime, all multiples of that prime are removed
* from the set) enabling a fast lookup of the next prime number larger than
* @x. If the sieve fails (memory limitation), the search falls back to using
* slow trial-divison, up to the value of ULONG_MAX (which is reported as the
* final prime as a sentinel).
*
* Returns: the next prime number larger than @x
*/
unsigned long next_prime_number(unsigned long x)
{
const struct primes *p;
if (x < 2)
return 2;
x = (x - 1) >> 1;
rcu_read_lock();
while (x >= (p = rcu_dereference(primes))->last)
if (!expand_to_next_prime(x))
return slow_next_prime_number(2*x+3);
x = find_next_bit(p->primes, p->last, x + 1);
rcu_read_unlock();
return 2*x+1;
}
EXPORT_SYMBOL(next_prime_number);
/**
* is_prime_number - test whether the given number is prime
* @x: the number to test
*
* A prime number is an integer greater than 1 that is only divisible by
* itself and 1. Internally a cache of prime numbers is kept (to speed up
* searching for sequential primes, see next_prime_number()), but if the number
* falls outside of that cache, its primality is tested using trial-divison.
*
* Returns: true if @x is prime, false for composite numbers.
*/
bool is_prime_number(unsigned long x)
{
const struct primes *p;
bool result;
if (x % 2 == 0)
return x == 2;
x >>= 1;
rcu_read_lock();
while (x >= (p = rcu_dereference(primes))->sz)
if (!expand_to_next_prime(x))
return slow_is_prime_number(2*x+1);
result = test_bit(x, p->primes);
rcu_read_unlock();
return result;
}
EXPORT_SYMBOL(is_prime_number);
#if 0
static void dump_primes(void)
{
const struct primes *p;
char *buf;
buf = kmalloc(PAGE_SIZE, GFP_KERNEL);
rcu_read_lock();
p = rcu_dereference(primes);
if (buf)
bitmap_print_to_pagebuf(true, buf, p->primes, p->sz);
pr_info("primes.{last=%lu, .sz=%lu, .primes[]=...x%lx} = %s",
p->last, p->sz, p->primes[BITS_TO_LONGS(p->sz) - 1], buf);
rcu_read_unlock();
kfree(buf);
}
static int selftest(unsigned long max)
{
unsigned long x, last;
if (!max)
return 0;
for (last = 0, x = 2; x < max; x++) {
bool slow = slow_is_prime_number(x);
bool fast = is_prime_number(x);
if (slow != fast) {
pr_err("inconsistent result for is-prime(%lu): slow=%s, fast=%s!",
x, slow ? "yes" : "no", fast ? "yes" : "no");
goto err;
}
if (!slow)
continue;
if (next_prime_number(last) != x) {
pr_err("incorrect result for next-prime(%lu): expected %lu, got %lu",
last, x, next_prime_number(last));
goto err;
}
last = x;
}
pr_info("selftest(%lu) passed, last prime was %lu", x, last);
return 0;
err:
dump_primes();
return -EINVAL;
}
static int __init primes_init(void)
{
return selftest(selftest_max);
}
static void __exit primes_exit(void)
{
free_primes();
}
module_init(primes_init);
module_exit(primes_exit);
module_param_named(selftest, selftest_max, ulong, 0400);
MODULE_AUTHOR("Intel Corporation");
MODULE_LICENSE("GPL");
#else
int
main(void)
{
unsigned long x;
for (x = 0; x < 1<<24; x = next_prime_number(x))
printf("%lu\n", x);
free_primes();
return 0;
}
#endif