Re: [PATCH 70/70] x86/sev-es: Add NMI state tracking
From: Andy Lutomirski
Date: Thu Mar 19 2020 - 17:28:07 EST
On Thu, Mar 19, 2020 at 12:26 PM Joerg Roedel <jroedel@xxxxxxx> wrote:
>
> On Thu, Mar 19, 2020 at 11:40:39AM -0700, Andy Lutomirski wrote:
>
> > Nope. A nested NMI will reset the interrupted NMI's return frame to
> > cause it to run again when it's done. I don't think this will have
> > any real interaction with #VC. There's no longjmp() here.
>
> Ahh, so I misunderstood that part, in this case your proposal of sending
> the NMI-complete message right at the beginning of do_nmi() should work
> just fine. I will test this and see how it works out.
>
> > I certainly *like* preventing nesting, but I don't think we really
> > want a whole alternate NMI path just for a couple of messed-up AMD
> > generations. And the TF trick is not so pretty either.
>
> Indeed, if it could be avoided, it should.
>
> >
> > > > This causes us to pop the NMI frame off the stack. Assuming the NMI
> > > > restart logic is invoked (which is maybe impossible?), we get #DB,
> > > > which presumably is actually delivered. And we end up on the #DB
> > > > stack, which might already have been in use, so we have a potential
> > > > increase in nesting. Also, #DB may be called from an unexpected
> > > > context.
> > >
> > > An SEV-ES hypervisor is required to intercept #DB, which means that the
> > > #DB exception actually ends up being a #VC exception. So it will not end
> > > up on the #DB stack.
> >
> > With your patch set, #DB doesn't seem to end up on the #DB stack either.
>
> Right, it does not use the #DB stack or shift-ist stuff. Maybe it
> should, is this needed for anything else than making entry code
> debugable by kgdb?
AIUI the shift-ist stuff is because we aren't very good about the way
that we handle tracing right now, and that can cause a limited degree
of recursion. #DB uses IST for historical reasons that don't
necessarily make sense. Right now, we need it for only one reason:
the MOV SS issue. IIRC this isn't actually triggerable without
debugging enabled -- MOV SS with no breakpoint but TF on doesn't seem
to malfunction quite as badly.
--Andy
>
> Regards,
>
> Joerg