On 4/7/20 4:12 PM, Dmitry Osipenko wrote:
External email: Use caution opening links or attachmentsAs long as buffers are in queue we have to keep processing each buffer and between buffers obviously we have to wait for previous frames to finish and this why we have separate thread for frame finish where we can have next buffer capture ready and issue while previous frame memory write happens
08.04.2020 01:22, Sowjanya Komatineni ÐÐÑÐÑ:
On 4/7/20 3:08 PM, Dmitry Osipenko wrote:I suppose that taking a shot takes at least few milliseconds, which
External email: Use caution opening links or attachmentsWe don't want to prevent that as we already have buffers available for
08.04.2020 00:08, Sowjanya Komatineni ÐÐÑÐÑ:
...
 From what I see in the code, you "hold on" by making kthread to spin inJust want to close on this part of feedback. Hope above explanation isI think you need a semaphore with resource count = 2.we hold on to issuing capture if more than 2 buffers are queued and it
continues only after fifo has min 1 slot empty
clear regarding triggering/issuing at max 2 frame capture to VI HW and
also regarding capture threads where they use wait_event_interruptible
to prevent blocking waiting for buffers to be available for captures.
So no changes related to this part are needed in v7.
a busy-loop while caps_inflight >= SYNCPT_FIFO_DEPTH. So some change
should be needed to prevent this.
The wait_event_interruptible seems should be okay.
capture so as soon as VI HW issuing single shot is done and when min 1
slot is empty we should continue with issuing for another capture.
As long as buffers are available, we should continue to capture and
should not hold
should be unacceptable to waste.