Re: [PATCH] Input: xpad - Add custom init packet for Xbox One S controllers

From: Cameron Gutman
Date: Tue Apr 21 2020 - 20:54:24 EST


On 4/21/20 11:08 AM, Dmitry Torokhov wrote:
> Adding Cameron...
>
> On Tue, Apr 21, 2020 at 11:24:33AM +0200, LuK1337 wrote:
>> From: Åukasz Patron <priv.luk@xxxxxxxxx>
>>
>> Sending [ 0x05, 0x20, 0x02, 0x0f, 0x06 ] packet for
>> Xbox One S controllers fixes an issue where controller
>> is stuck in Bluetooth mode and not sending any inputs.
>>

This one is much better. It's working on both the old 3.1 firmware and the
new 4.8 firmware for the Xbox One S controller.

Just for fun I also decided to test this against my other Xbox One gamepads:
- idVendor=045e, idProduct=02ea, bcdDevice= 3.01
- idVendor=045e, idProduct=02ea, bcdDevice= 4.08
- idVendor=045e, idProduct=02dd, bcdDevice= 2.03
- idVendor=24c6, idProduct=543a, bcdDevice= 1.01

Initialization was successful on all 4 tested gamepads, so this packet looks
well-tolerated across the range of devices.

I think we should also mark this for stable to get this backported to older
kernels, otherwise input will break as users update their firmware. Since you
mentioned you are new to LKML, you can read about stable updates here [0]
and include the Cc tag on v2 of this patch with my suggested changes below
if you agree.

>> Signed-off-by: Åukasz Patron <priv.luk@xxxxxxxxx>
>> ---
>> drivers/input/joystick/xpad.c | 10 ++++++++++
>> 1 file changed, 10 insertions(+)
>>
>> diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
>> index 6b40a1c68f9f..4e1781968411 100644
>> --- a/drivers/input/joystick/xpad.c
>> +++ b/drivers/input/joystick/xpad.c
>> @@ -458,6 +458,15 @@ static const u8 xboxone_fw2015_init[] = {
>> 0x05, 0x20, 0x00, 0x01, 0x00
>> };
>>
>> +/*
>> + * This packet is required for Xbox One S pads (0x045e:0x02ea)
>> + * to initialize the controller that was previously used in
>> + * Bluetooth mode.
>> + */
>> +static const u8 xboxone_s_init[] = {
>> + 0x05, 0x20, 0x02, 0x0f, 0x06
>> +};

The sequence numbers are populated when the driver sends the init packet, so
you should go ahead and replace that 0x02 with 0x00 to match the other packets.

>> +
>> /*
>> * This packet is required for the Titanfall 2 Xbox One pads
>> * (0x0e6f:0x0165) to finish initialization and for Hori pads
>> @@ -516,6 +525,7 @@ static const struct xboxone_init_packet xboxone_init_packets[] = {
>> XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
>> XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
>> XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
>> + XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),

Can you also add an entry here for the Xbox One Elite Series 2 (0x045e, 0x0b00)
gamepad? According to [1], it has the same problem as the Xbox One S with the
4.8 firmware when exiting Bluetooth mode.

>> XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1),
>> XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2),
>> XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
>> --
>> 2.26.0
>>
>

[0]: https://www.kernel.org/doc/html/v5.6/process/stable-kernel-rules.html
[1]: https://github.com/spurious/SDL-mirror/commit/a0f80727972429bad309d7cf6cca949801d11d45

Regards,
Cameron