[PATCH 4.4 008/100] gfs2: Dont demote a glock until its revokes are written

From: Greg Kroah-Hartman
Date: Wed Apr 22 2020 - 07:03:42 EST


From: Bob Peterson <rpeterso@xxxxxxxxxx>

[ Upstream commit df5db5f9ee112e76b5202fbc331f990a0fc316d6 ]

Before this patch, run_queue would demote glocks based on whether
there are any more holders. But if the glock has pending revokes that
haven't been written to the media, giving up the glock might end in
file system corruption if the revokes never get written due to
io errors, node crashes and fences, etc. In that case, another node
will replay the metadata blocks associated with the glock, but
because the revoke was never written, it could replay that block
even though the glock had since been granted to another node who
might have made changes.

This patch changes the logic in run_queue so that it never demotes
a glock until its count of pending revokes reaches zero.

Signed-off-by: Bob Peterson <rpeterso@xxxxxxxxxx>
Reviewed-by: Andreas Gruenbacher <agruenba@xxxxxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
fs/gfs2/glock.c | 3 +++
1 file changed, 3 insertions(+)

diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c
index 1eb737c466ddc..f80ffccb03160 100644
--- a/fs/gfs2/glock.c
+++ b/fs/gfs2/glock.c
@@ -541,6 +541,9 @@ __acquires(&gl->gl_lockref.lock)
goto out_unlock;
if (nonblock)
goto out_sched;
+ smp_mb();
+ if (atomic_read(&gl->gl_revokes) != 0)
+ goto out_sched;
set_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags);
GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE);
gl->gl_target = gl->gl_demote_state;
--
2.20.1