Re: Re: [PATCH net v2 0/2] Revert the 'socket_alloc' life cycle change
From: SeongJae Park
Date: Tue May 05 2020 - 11:47:29 EST
On Tue, 5 May 2020 08:20:50 -0700 Eric Dumazet <eric.dumazet@xxxxxxxxx> wrote:
>
>
> On 5/5/20 8:07 AM, SeongJae Park wrote:
> > On Tue, 5 May 2020 07:53:39 -0700 Eric Dumazet <edumazet@xxxxxxxxxx> wrote:
> >
>
> >> Why do we have 10,000,000 objects around ? Could this be because of
> >> some RCU problem ?
> >
> > Mainly because of a long RCU grace period, as you guess. I have no idea how
> > the grace period became so long in this case.
> >
> > As my test machine was a virtual machine instance, I guess RCU readers
> > preemption[1] like problem might affected this.
> >
> > [1] https://www.usenix.org/system/files/conference/atc17/atc17-prasad.pdf
> >
> >>
> >> Once Al patches reverted, do you have 10,000,000 sock_alloc around ?
> >
> > Yes, both the old kernel that prior to Al's patches and the recent kernel
> > reverting the Al's patches didn't reproduce the problem.
> >
>
> I repeat my question : Do you have 10,000,000 (smaller) objects kept in slab caches ?
>
> TCP sockets use the (very complex, error prone) SLAB_TYPESAFE_BY_RCU, but not the struct socket_wq
> object that was allocated in sock_alloc_inode() before Al patches.
>
> These objects should be visible in kmalloc-64 kmem cache.
Not exactly the 10,000,000, as it is only the possible highest number, but I
was able to observe clear exponential increase of the number of the objects
using slabtop. Before the start of the problematic workload, the number of
objects of 'kmalloc-64' was 5760, but I was able to observe the number increase
to 1,136,576.
OBJS ACTIVE USE OBJ SIZE SLABS OBJ/SLAB CACHE SIZE NAME
before: 5760 5088 88% 0.06K 90 64 360K kmalloc-64
after: 1136576 1136576 100% 0.06K 17759 64 71036K kmalloc-64
Thanks,
SeongJae Park