[PATCH v7 04/18] pstore/platform: Use backend name for console registration
From: Kees Cook
Date: Sun May 10 2020 - 16:25:32 EST
If the pstore backend changes, there's no indication in the logs what
the console is (it always says "pstore"). Instead, pass through the
active backend's name.
Signed-off-by: Kees Cook <keescook@xxxxxxxxxxxx>
---
fs/pstore/platform.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/fs/pstore/platform.c b/fs/pstore/platform.c
index bf7fa7b278bd..90d146fbc7d2 100644
--- a/fs/pstore/platform.c
+++ b/fs/pstore/platform.c
@@ -519,13 +519,15 @@ static void pstore_console_write(struct console *con, const char *s, unsigned c)
}
static struct console pstore_console = {
- .name = "pstore",
.write = pstore_console_write,
.index = -1,
};
static void pstore_register_console(void)
{
+ /* Show which backend is going to get console writes. */
+ strscpy(pstore_console.name, psinfo->name,
+ sizeof(pstore_console.name));
/*
* Always initialize flags here since prior unregister_console()
* calls may have changed settings (specifically CON_ENABLED).
--
2.20.1