Re: [PATCH v2 bpf-next 4/7] printk: add type-printing %pT format specifier which uses BTF

From: Alexei Starovoitov
Date: Wed May 13 2020 - 19:08:13 EST


On Wed, May 13, 2020 at 4:05 PM Joe Perches <joe@xxxxxxxxxxx> wrote:
>
> On Tue, 2020-05-12 at 06:56 +0100, Alan Maguire wrote:
> > printk supports multiple pointer object type specifiers (printing
> > netdev features etc). Extend this support using BTF to cover
> > arbitrary types. "%pT" specifies the typed format, and the pointer
> > argument is a "struct btf_ptr *" where struct btf_ptr is as follows:
> >
> > struct btf_ptr {
> > void *ptr;
> > const char *type;
> > u32 id;
> > };
> >
> > Either the "type" string ("struct sk_buff") or the BTF "id" can be
> > used to identify the type to use in displaying the associated "ptr"
> > value. A convenience function to create and point at the struct
> > is provided:
> >
> > printk(KERN_INFO "%pT", BTF_PTR_TYPE(skb, struct sk_buff));
> >
> > When invoked, BTF information is used to traverse the sk_buff *
> > and display it. Support is present for structs, unions, enums,
> > typedefs and core types (though in the latter case there's not
> > much value in using this feature of course).
> >
> > Default output is indented, but compact output can be specified
> > via the 'c' option. Type names/member values can be suppressed
> > using the 'N' option. Zero values are not displayed by default
> > but can be using the '0' option. Pointer values are obfuscated
> > unless the 'x' option is specified. As an example:
> >
> > struct sk_buff *skb = alloc_skb(64, GFP_KERNEL);
> > pr_info("%pT", BTF_PTR_TYPE(skb, struct sk_buff));
> >
> > ...gives us:
> >
> > (struct sk_buff){
> > .transport_header = (__u16)65535,
> > .mac_header = (__u16)65535,
> > .end = (sk_buff_data_t)192,
> > .head = (unsigned char *)000000006b71155a,
> > .data = (unsigned char *)000000006b71155a,
> > .truesize = (unsigned int)768,
> > .users = (refcount_t){
> > .refs = (atomic_t){
> > .counter = (int)1,
>
> Given
>
> #define BTF_INT_ENCODING(VAL) (((VAL) & 0x0f000000) >> 24)
>
> Maybe
>
> #define BTF_INT_SIGNED (1 << 0)
> #define BTF_INT_CHAR (1 << 1)
> #define BTF_INT_BOOL (1 << 2)
>
> could be extended to include
>
> #define BTF_INT_HEX (1 << 3)
>
> So hex values can be appropriately pretty-printed.

Nack to that.