Re: [PATCH v3 1/4] dma-buf: add support for virtio exported objects

From: Daniel Vetter
Date: Fri May 15 2020 - 10:03:16 EST


On Fri, May 15, 2020 at 02:07:06PM +0900, David Stevens wrote:
> On Thu, May 14, 2020 at 9:30 PM Daniel Vetter <daniel@xxxxxxxx> wrote:
> > On Thu, May 14, 2020 at 05:19:40PM +0900, David Stevens wrote:
> > > Sorry for the duplicate reply, didn't notice this until now.
> > >
> > > > Just storing
> > > > the uuid should be doable (assuming this doesn't change during the
> > > > lifetime of the buffer), so no need for a callback.
> > >
> > > Directly storing the uuid doesn't work that well because of
> > > synchronization issues. The uuid needs to be shared between multiple
> > > virtio devices with independent command streams, so to prevent races
> > > between importing and exporting, the exporting driver can't share the
> > > uuid with other drivers until it knows that the device has finished
> > > registering the uuid. That requires a round trip to and then back from
> > > the device. Using a callback allows the latency from that round trip
> > > registration to be hidden.
> >
> > Uh, that means you actually do something and there's locking involved.
> > Makes stuff more complicated, invariant attributes are a lot easier
> > generally. Registering that uuid just always doesn't work, and blocking
> > when you're exporting?
>
> Registering the id at creation and blocking in gem export is feasible,
> but it doesn't work well for systems with a centralized buffer
> allocator that doesn't support batch allocations (e.g. gralloc). In
> such a system, the round trip latency would almost certainly be
> included in the buffer allocation time. At least on the system I'm
> working on, I suspect that would add 10s of milliseconds of startup
> latency to video pipelines (although I haven't benchmarked the
> difference). Doing the blocking as late as possible means most or all
> of the latency can be hidden behind other pipeline setup work.
>
> In terms of complexity, I think the synchronization would be basically
> the same in either approach, just in different locations. All it would
> do is alleviate the need for a callback to fetch the UUID.

Hm ok. I guess if we go with the older patch, where this all is a lot more
just code in virtio, doing an extra function to allocate the uuid sounds
fine. Then synchronization is entirely up to the virtio subsystem and not
a dma-buf problem (and hence not mine). You can use dma_resv_lock or so,
but no need to. But with callbacks potentially going both ways things
always get a bit interesting wrt locking - this is what makes peer2peer
dma-buf so painful right now. Hence I'd like to avoid that if needed, at
least at the dma-buf level. virtio code I don't mind what you do there :-)

Cheers, Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch