[PATCH v2 2/9] x86/asm: move the raw asm in iosubmit_cmds512() to special_insns.h

From: Dave Jiang
Date: Mon May 18 2020 - 14:53:37 EST


The MOVDIR64B instruction can be used by other wrapper instructions. Move
the core asm code to special_insns.h and have iosubmit_cmds512() call the
core asm function.

Signed-off-by: Dave Jiang <dave.jiang@xxxxxxxxx>
Reviewed-by: Tony Luck <tony.luck@xxxxxxxxx>
---
arch/x86/include/asm/io.h | 15 ++-------------
arch/x86/include/asm/special_insns.h | 17 +++++++++++++++++
2 files changed, 19 insertions(+), 13 deletions(-)

diff --git a/arch/x86/include/asm/io.h b/arch/x86/include/asm/io.h
index e1aa17a468a8..56421666115e 100644
--- a/arch/x86/include/asm/io.h
+++ b/arch/x86/include/asm/io.h
@@ -412,25 +412,14 @@ extern bool phys_mem_access_encrypted(unsigned long phys_addr,
* Warning: Do not use this helper unless your driver has checked that the CPU
* instruction is supported on the platform.
*/
-static inline void iosubmit_cmds512(void __iomem *__dst, const void *src,
+static inline void iosubmit_cmds512(void __iomem *dst, const void *src,
size_t count)
{
- /*
- * Note that this isn't an "on-stack copy", just definition of "dst"
- * as a pointer to 64-bytes of stuff that is going to be overwritten.
- * In the MOVDIR64B case that may be needed as you can use the
- * MOVDIR64B instruction to copy arbitrary memory around. This trick
- * lets the compiler know how much gets clobbered.
- */
- volatile struct { char _[64]; } *dst = __dst;
const u8 *from = src;
const u8 *end = from + count * 64;

while (from < end) {
- /* MOVDIR64B [rdx], rax */
- asm volatile(".byte 0x66, 0x0f, 0x38, 0xf8, 0x02"
- : "=m" (dst)
- : "d" (from), "a" (dst));
+ movdir64b(dst, from);
from += 64;
}
}
diff --git a/arch/x86/include/asm/special_insns.h b/arch/x86/include/asm/special_insns.h
index 1b9b2e79c353..9ad28d82de70 100644
--- a/arch/x86/include/asm/special_insns.h
+++ b/arch/x86/include/asm/special_insns.h
@@ -256,6 +256,23 @@ static inline int write_user_shstk_64(unsigned long addr, unsigned long val)

#define nop() asm volatile ("nop")

+static inline void movdir64b(void *__dst, const void *src)
+{
+ /*
+ * Note that this isn't an "on-stack copy", just definition of "dst"
+ * as a pointer to 64-bytes of stuff that is going to be overwritten.
+ * In the MOVDIR64B case that may be needed as you can use the
+ * MOVDIR64B instruction to copy arbitrary memory around. This trick
+ * lets the compiler know how much gets clobbered.
+ */
+ volatile struct { char _[64]; } *dst = __dst;
+
+ /* MOVDIR64B [rdx], rax */
+ asm volatile(".byte 0x66, 0x0f, 0x38, 0xf8, 0x02"
+ : "=m" (dst)
+ : "d" (src), "a" (dst));
+}
+

#endif /* __KERNEL__ */