[PATCH] drm/v3d: fix runtime pm imbalance on error

From: Dinghao Liu
Date: Wed May 20 2020 - 08:08:44 EST


pm_runtime_get_sync() increments the runtime PM usage counter even
the call returns an error code. Thus a pairing decrement is needed
on the error handling path to keep the counter balanced.

Signed-off-by: Dinghao Liu <dinghao.liu@xxxxxxxxxx>
---
drivers/gpu/drm/v3d/v3d_gem.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 549dde83408b..d53c683ed74c 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -440,8 +440,10 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
job->free = free;

ret = pm_runtime_get_sync(v3d->dev);
- if (ret < 0)
+ if (ret < 0) {
+ pm_runtime_put_autosuspend(v3d->dev);
return ret;
+ }

xa_init_flags(&job->deps, XA_FLAGS_ALLOC);

--
2.17.1