Re: [PATCH] mm, memcg: reclaim more aggressively before high allocator throttling

From: Chris Down
Date: Thu May 21 2020 - 07:27:23 EST


Michal Hocko writes:
On Wed 20-05-20 21:26:50, Chris Down wrote:
Michal Hocko writes:
> Let me try to understand the actual problem. The high memory reclaim has
> a target which is proportional to the amount of charged memory. For most
> requests that would be SWAP_CLUSTER_MAX though (resp. N times that where
> N is the number of memcgs in excess up the hierarchy). I can see to be
> insufficient if the memcg is already in a large excess but if the
> reclaim can make a forward progress this should just work fine because
> each charging context should reclaim at least the contributed amount.
>
> Do you have any insight on why this doesn't work in your situation?
> Especially with such a large inactive file list I would be really
> surprised if the reclaim was not able to make a forward progress.

Reclaim can fail for any number of reasons, which is why we have retries
sprinkled all over for it already. It doesn't seem hard to believe that it
might just fail for transient reasons and drive us deeper into the hole as a
result.

Reclaim can certainly fail. It is however surprising to see it fail with
such a large inactive lru list and reasonably small reclaim target.

Why do you think the reclaim target is small? In the case of generating tons of dirty pages, current->memcg_nr_pages_over_high can grow to be huge (on the order of several tens of megabytes or more).

Having the full LRU of dirty pages sounds a bit unusual, IO throttling
for v2 and explicit throttling during the reclaim for v1 should prevent
from that. If the reclaim gives up too easily then this should be
addressed at the reclaim level.

I'm not sure I agree. Reclaim knows what you asked it to do: reclaim N pages, but what to do about the situation when it fails to satisfy that is a job for the caller. In this case, we are willing to even tolerate a little bit of overage up to the 10ms throttle threshold. In other cases, we want to do other checks first before retrying, because the tradeoffs are different. Putting all of this inside the reclaim logic seems unwieldy.

In this case, a.) the application is producing tons of dirty pages, and b.)
we have really heavy systemwide I/O contention on the affected machines.
This high load is one of the reasons that direct and kswapd reclaim cannot
keep up, and thus nr_pages can become a number of orders of magnitude larger
than SWAP_CLUSTER_MAX. This is trivially reproducible on these machines,
it's not an edge case.

Please elaborate some more. memcg_nr_pages_over_high shouldn't really
depend on the system wide activity. It should scale with the requested
charges. So yes it can get large for something like a large read/write
which does a lot of allocations in a single syscall before returning to
the userspace.

It can also get large if a number of subsequent reclaim attempts are making progress, but not satisfying demand fully, as is happening here. As a facetious example, even if we request N and reclaim can satisfy N-1 each time, eventually those single pages can grow to become a non-trivial size.

But ok, let's say that the reclaim target is large and then a single
reclaim attempt might fail. Then I am wondering why your patch is not
really targetting to reclaim memcg_nr_pages_over_high pages and instead
push for reclaim down to the high limit.

The main problem I see with that approach is that the loop could easily
lead to reclaim unfairness when a heavy producer which doesn't leave the
kernel (e.g. a large read/write call) can keep a different task doing
all the reclaim work. The loop is effectivelly unbound when there is a
reclaim progress and so the return to the userspace is by no means
proportional to the requested memory/charge.

It's not unbound when there is reclaim progress, it stops when we are within the memory.high throttling grace period. Right after reclaim, we check if penalty_jiffies is less than 10ms, and abort and further reclaim or allocator throttling:

retry_reclaim:
nr_reclaimed = reclaim_high(memcg, nr_pages, GFP_KERNEL);

/*
* memory.high is breached and reclaim is unable to keep up. Throttle
* allocators proactively to slow down excessive growth.
*/
penalty_jiffies = calculate_high_delay(memcg, nr_pages);

/*
* Don't sleep if the amount of jiffies this memcg owes us is so low
* that it's not even worth doing, in an attempt to be nice to those who
* go only a small amount over their memory.high value and maybe haven't
* been aggressively reclaimed enough yet.
*/
if (penalty_jiffies <= HZ / 100)
goto out;

Regardless, you're pushing for different reclaim semantics for memory.high than memory.max here, which requires evidence that the current approach taken for memory.max is wrong or causing issues. And sure, you can say that that's because in memory.max's case we would have a memcg OOM, but again, that's not really different from how memory.high is supposed to work: with a userspace OOM killer monitoring it and producing OOM kills as necessary.