Add a helper function to check if one rectangle is enclosed inside
another.
Signed-off-by: Benoit Parrot <bparrot@xxxxxx>
---
include/media/v4l2-rect.h | 20 ++++++++++++++++++++
1 file changed, 20 insertions(+)
diff --git a/include/media/v4l2-rect.h b/include/media/v4l2-rect.h
index 8800a640c224..bd587d0c0dc3 100644
--- a/include/media/v4l2-rect.h
+++ b/include/media/v4l2-rect.h
@@ -184,4 +184,24 @@ static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
return true;
}
+/**
+ * v4l2_rect_enclosed() - is r1 enclosed in r2?
+ * @r1: rectangle.
+ * @r2: rectangle.
+ *
+ * Returns true if @r1 is enclosed in @r2.
+ */
+static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1,
+ struct v4l2_rect *r2)
+{
+ if (r1->left < r2->left || r1->top < r2->top)
+ return false;
+ if (r1->left + r1->width > r2->left + r2->width)
+ return false;
+ if (r1->top + r1->height > r2->top + r2->height)
+ return false;
+
+ return true;
+}
+
#endif