Re: [PATCHv2 2/2] hwrng: optee: fix wait use case
From: Jorge Ramirez-Ortiz, Foundries
Date: Wed Aug 05 2020 - 16:38:22 EST
On 05/08/20, Sumit Garg wrote:
> Apologies for my delayed response as I was busy with some other tasks
> along with holidays.
no pb! was just making sure this wasnt falling through some cracks.
>
> On Fri, 24 Jul 2020 at 19:53, Jorge Ramirez-Ortiz, Foundries
> <jorge@xxxxxxxxxxxx> wrote:
> >
> > On 24/07/20, Sumit Garg wrote:
> > > On Thu, 23 Jul 2020 at 14:16, Jorge Ramirez-Ortiz <jorge@xxxxxxxxxxxx> wrote:
> > > >
> > > > The current code waits for data to be available before attempting a
> > > > second read. However the second read would not be executed as the
> > > > while loop exits.
> > > >
> > > > This fix does not wait if all data has been read and reads a second
> > > > time if only partial data was retrieved on the first read.
> > > >
> > > > This fix also does not attempt to read if not data is requested.
> > >
> > > I am not sure how this is possible, can you elaborate?
> >
> > currently, if the user sets max 0, get_optee_rng_data will regardless
> > issuese a call to the secure world requesting 0 bytes from the RNG
> >
>
> This case is already handled by core API: rng_dev_read().
ah ok good point, you are right
but yeah, there is no consequence to the actual patch.
>
> > with this patch, this request is avoided.
> >
> > >
> > > >
> > > > Signed-off-by: Jorge Ramirez-Ortiz <jorge@xxxxxxxxxxxx>
> > > > ---
> > > > v2: tidy up the while loop to avoid reading when no data is requested
> > > >
> > > > drivers/char/hw_random/optee-rng.c | 4 ++--
> > > > 1 file changed, 2 insertions(+), 2 deletions(-)
> > > >
> > > > diff --git a/drivers/char/hw_random/optee-rng.c b/drivers/char/hw_random/optee-rng.c
> > > > index 5bc4700c4dae..a99d82949981 100644
> > > > --- a/drivers/char/hw_random/optee-rng.c
> > > > +++ b/drivers/char/hw_random/optee-rng.c
> > > > @@ -122,14 +122,14 @@ static int optee_rng_read(struct hwrng *rng, void *buf, size_t max, bool wait)
> > > > if (max > MAX_ENTROPY_REQ_SZ)
> > > > max = MAX_ENTROPY_REQ_SZ;
> > > >
> > > > - while (read == 0) {
> > > > + while (read < max) {
> > > > rng_size = get_optee_rng_data(pvt_data, data, (max - read));
> > > >
> > > > data += rng_size;
> > > > read += rng_size;
> > > >
> > > > if (wait && pvt_data->data_rate) {
> > > > - if (timeout-- == 0)
> > > > + if ((timeout-- == 0) || (read == max))
> > >
> > > If read == max, would there be any sleep?
> >
> > no but I see no reason why there should be a wait since we already have
> > all the data that we need; the msleep is only required when we need to
> > wait for the RNG to generate entropy for the number of bytes we are
> > requesting. if we are requesting 0 bytes, the entropy is already
> > available. at leat this is what makes sense to me.
> >
>
> Wouldn't it lead to a call as msleep(0); that means no wait as well?
I dont understand: there is no reason to wait if read == max and this
patch will not wait: if read == max it calls 'return read'
am I misunderstanding your point?
>
> -Sumit
>
> >
> > >
> > > -Sumit
> > >
> > > > return read;
> > > > msleep((1000 * (max - read)) / pvt_data->data_rate);
> > > > } else {
> > > > --
> > > > 2.17.1
> > > >