[PATCH v2] debugobjects: install cpu hotplug callback

From: qiang.zhang
Date: Thu Aug 27 2020 - 01:08:15 EST


From: Zqiang <qiang.zhang@xxxxxxxxxxxxx>

Due to cpu hotplug, it may never be online after it's offline,
some objects in percpu pool is never free, in order to avoid
this happening, install cpu hotplug callback, call this callback
func to free objects in percpu pool when cpu going offline.

Signed-off-by: Zqiang <qiang.zhang@xxxxxxxxxxxxx>
---
v1->v2:
Modify submission information.

include/linux/cpuhotplug.h | 1 +
lib/debugobjects.c | 23 +++++++++++++++++++++++
2 files changed, 24 insertions(+)

diff --git a/include/linux/cpuhotplug.h b/include/linux/cpuhotplug.h
index a2710e654b64..2e77db655cfa 100644
--- a/include/linux/cpuhotplug.h
+++ b/include/linux/cpuhotplug.h
@@ -36,6 +36,7 @@ enum cpuhp_state {
CPUHP_X86_MCE_DEAD,
CPUHP_VIRT_NET_DEAD,
CPUHP_SLUB_DEAD,
+ CPUHP_DEBUG_OBJ_DEAD,
CPUHP_MM_WRITEBACK_DEAD,
CPUHP_MM_VMSTAT_DEAD,
CPUHP_SOFTIRQ_DEAD,
diff --git a/lib/debugobjects.c b/lib/debugobjects.c
index fe4557955d97..50e21ed0519e 100644
--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -19,6 +19,7 @@
#include <linux/slab.h>
#include <linux/hash.h>
#include <linux/kmemleak.h>
+#include <linux/cpu.h>

#define ODEBUG_HASH_BITS 14
#define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
@@ -433,6 +434,23 @@ static void free_object(struct debug_obj *obj)
}
}

+#if defined(CONFIG_HOTPLUG_CPU)
+static int object_cpu_offline(unsigned int cpu)
+{
+ struct debug_percpu_free *percpu_pool;
+ struct hlist_node *tmp;
+ struct debug_obj *obj;
+
+ percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
+ hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
+ hlist_del(&obj->node);
+ kmem_cache_free(obj_cache, obj);
+ }
+
+ return 0;
+}
+#endif
+
/*
* We run out of memory. That means we probably have tons of objects
* allocated.
@@ -1367,6 +1385,11 @@ void __init debug_objects_mem_init(void)
} else
debug_objects_selftest();

+#if defined(CONFIG_HOTPLUG_CPU)
+ cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
+ object_cpu_offline);
+#endif
+
/*
* Increase the thresholds for allocating and freeing objects
* according to the number of possible CPUs available in the system.
--
2.17.1