Re: [PATCH v3 4/9] media: vimc: Separate starting stream from pipeline initialisation
From: Kieran Bingham
Date: Wed Sep 02 2020 - 05:56:57 EST
Hi Kaaira, Dafna,
On 28/08/2020 21:37, Dafna Hirschfeld wrote:
> Hi,
>
> Am 21.08.20 um 23:01 schrieb Kaaira Gupta:
>> Hi,
>>
>> On Fri, Aug 21, 2020 at 05:11:23PM +0200, Dafna Hirschfeld wrote:
>>>
>>>
>>> Am 19.08.20 um 20:04 schrieb Kaaira Gupta:
>>>> Separate the process of initialising pipeline array from starting
>>>> streaming for all entities in path of a stream. This is needed because
>>>> multiple streams can stream, but only one pipeline object is needed.
>>>>
>>>> Process frames only for those entities in a pipeline which are
>>>> streaming. This is known through their use counts.
>>>>
>>>> Signed-off-by: Kaaira Gupta <kgupta@xxxxxxxxxxxxx>
>>>> ---
>>>> .../media/test-drivers/vimc/vimc-streamer.c | 95
>>>> ++++++++++++++++---
>>>> 1 file changed, 83 insertions(+), 12 deletions(-)
>>>>
>>>> diff --git a/drivers/media/test-drivers/vimc/vimc-streamer.c
>>>> b/drivers/media/test-drivers/vimc/vimc-streamer.c
>>>> index c1644d69686d..cc40ecabe95a 100644
>>>> --- a/drivers/media/test-drivers/vimc/vimc-streamer.c
>>>> +++ b/drivers/media/test-drivers/vimc/vimc-streamer.c
>>>> @@ -40,33 +40,30 @@ static void
>>>> vimc_streamer_pipeline_terminate(struct vimc_stream *stream)
>>>> }
>>>> /**
>>>> - * vimc_streamer_pipeline_init - Initializes the stream structure
>>>> + * vimc_streamer_stream_start - Starts streaming for all entities
>>>> + * in a stream
>>>> *
>>>> - * @stream: the pointer to the stream structure to be initialized
>>>> * @ved: the pointer to the vimc entity initializing the stream
>>>> *
>>>> - * Initializes the stream structure. Walks through the entity graph to
>>>> - * construct the pipeline used later on the streamer thread.
>>>> - * Calls vimc_streamer_s_stream() to enable stream in all entities of
>>>> - * the pipeline.
>>>> + * Walks through the entity graph to call vimc_streamer_s_stream()
>>>> + * to enable stream in all entities in path of a stream.
>>>> *
>>>> * Return: 0 if success, error code otherwise.
>>>> */
>>>> -static int vimc_streamer_pipeline_init(struct vimc_stream *stream,
>>>> - struct vimc_ent_device *ved)
>>>> +static int vimc_streamer_stream_start(struct vimc_stream *stream,
>>>> + struct vimc_ent_device *ved)
>>>> {
>>>> struct media_entity *entity;
>>>> struct video_device *vdev;
>>>> struct v4l2_subdev *sd;
>>>> + int stream_size = 0;
>>>> int ret = 0;
>>>> - stream->pipe_size = 0;
>>>> - while (stream->pipe_size < VIMC_STREAMER_PIPELINE_MAX_SIZE) {
>>>> + while (stream_size < VIMC_STREAMER_PIPELINE_MAX_SIZE) {
>>>> if (!ved) {
>>>> vimc_streamer_pipeline_terminate(stream);
>>>> return -EINVAL;
>>>> }
>>>> - stream->ved_pipeline[stream->pipe_size++] = ved;
>>>> if (is_media_entity_v4l2_subdev(ved->ent)) {
>>>> sd = media_entity_to_v4l2_subdev(ved->ent);
>>>> @@ -104,6 +101,73 @@ static int vimc_streamer_pipeline_init(struct
>>>> vimc_stream *stream,
>>>> entity);
>>>> ved = video_get_drvdata(vdev);
>>>> }
>>>> + stream_size++;
>>>> + }
>>>> +
>>>> + vimc_streamer_pipeline_terminate(stream);
>>>> + return -EINVAL;
>>>> +}
>>>> +
>>>> +/**
>>>> + * vimc_streamer_pipeline_init - Initialises pipeline and pipe size
>>>> + *
>>>> + * @stream: the pointer to the stream structure
>>>> + * @ved: the pointer to the vimc entity initializing the stream
>>>> pipeline
Which entity is this? Is it the start, or the end of the pipeline? I.e.
the sensor? or the capture ?
>>>> + *
>>>> + * Walks through the entity graph to initialise ved_pipeline and
>>>> updates
>>>> + * pipe_size too.
>>>> + *
>>>> + * Return: 0 if success, error code otherwise.
>>>> + */
>>>> +static int vimc_streamer_pipeline_init(struct vimc_stream *stream,
>>>> + struct vimc_ent_device *ved)
>>>> +{
>>>> + struct media_entity *entity;
>>>> + struct media_device *mdev;
>>>> + struct media_graph graph;
>>>> + struct video_device *vdev;
>>>> + struct v4l2_subdev *sd;
>>>> + int ret;
>>>> +
>>>> + entity = ved->ent;
>>>> + mdev = entity->graph_obj.mdev;
>>>> +
>>>> + ret = media_graph_walk_init(&graph, mdev);
>>>> + if (ret)
>>>> + return ret;
>>>> +
>>>> + media_graph_walk_start(&graph, entity);
>>>> +
>>>> + /*
>>>> + * Start pipeline array initialisation from RAW Capture only to
>>>> get
>>>> + * entities in the correct order of their frame processing.
>>>> + */
>>>> + if (!strncmp(entity->name, "RGB", 3)) {
>>>
>>> I don't understand this condition, way is it good for?
>>
>> I have explained that later in the reply
Matching on entity names is a bit awkward, as they could be changed I
guess quite easily, and easily missed in this string matching.
I haven't fully understood this code block yet to work out if there's
another way we could do this though, but reading ahead I see there might
be a way to 'walk the graph' on a per-stream basis which might be a good
way of factoring this path.
Although there still needs to be a construction of the paths available
to a stream which splits from the sensor.
>>
>>>
>>> I think the function should be generic and not assume names of entities
>>> or specific topology.
>>
>> It doesn't assume the topology, rather it is in place just to make sure
>> that the entities in ved_pipeline are in correct order.
>>
>>>
>>>
>>>> + entity = media_graph_walk_next(&graph);
>>>> + mdev = entity->graph_obj.mdev;
>>>> + media_graph_walk_cleanup(&graph);
>>>> +
>>>> + ret = media_graph_walk_init(&graph, mdev);
>>>> + if (ret)
>>>> + return ret;
>>>> + media_graph_walk_start(&graph, entity);
>
> Hi, can you explain what this code does?
> Why does it start the search in the next entity?
>
>>>> + }
>>>> +
>>>> + while (stream->pipe_size < VIMC_STREAMER_PIPELINE_MAX_SIZE) {
>>>> + if (is_media_entity_v4l2_subdev(entity)) {
>>>> + sd = media_entity_to_v4l2_subdev(entity);
>>>> + ved = v4l2_get_subdevdata(sd);
>>>> + } else {
>>>> + vdev = container_of(entity, struct video_device, entity);
>>>> + ved = video_get_drvdata(vdev);
>>>> + }
>>>> + stream->ved_pipeline[stream->pipe_size++] = ved;
>>>> + entity = media_graph_walk_next(&graph);
>>>> +
>>>> + if (!strcmp(entity->name,
>>>> stream->ved_pipeline[0]->ent->name)) {
>>>
>>> I also don't understand this condition
>>>
>>>> + media_graph_walk_cleanup(&graph);
>>>> + return 0;
>>>> + }
>>>> }
>>>
>>> It is not clear what this function does, it looks like it adds to
>>> 'ved_pipeline'
>>> all entities that are connected to the video node, in addition to the
>>> entities
>>> that where there from previous calls, so some entities appear several
>>> times.
>>
>> This function returns all the entities in a pipe, weather they are
>> streaming or not. For example, if only the RAW Capture 1 streams, or
>> RGB/YUB capture streams, or both stream..in all three cases ved_pipeline
>> will have the same entities, in exactly same order, and all will occur
>> just once.
>> Since media_graph_walk goes to each node of the graph, it returns back
>> to the first one (as its a graph), hence the last condition, ie,
>>
>> if (!strcmp(entity->name, stream->ved_pipeline[0]->ent->name)) {
>>
>> makes sure that the first entity is not added again to the array.
>>
>> First condition, ie
>>
>> if (!strncmp(entity->name, "RGB", 3)) {
>>
>> Just makes sure that the search starts at RGB capture only. This is
>> because, in case of any other video node, the order of entities, as you
>> have mentioned later in the mail, will not be desirable, ie it won't
>> start at sensor and end at captures. So this condition just takes care
>> that all the entities in ved_pipeline array are in correct order
>> (starting at sensor, ending at captures).
>
> It is better to compare to the whole name of the entity to make it more
> clear.
> Also I think it is better to document that this function is called only
> upon the
> first streaming node.
If this doesn't end up refactored with other helpers, then indeed a few
comments might help the readabilty here. The distinctions of each
re-initialisation of the graph walk are hard to interpret the purpose.
>
> I still think this function should be independent of the topology.
> Maybe you can use Helen's patch that allow walking a graph only opposite
> to the link direction: https://patchwork.kernel.org/patch/11564899/
> This ensures that the Sensor will be first in the graph walk. Then the
> streaming thread
> iterates the ved_pipeline from 0 upwards and not from 'pipe_size'
> downwards.
Being able to use a direct helper to walk the pipeline cleanly sounds
promising indeed.
I suspect at some point int he next patches though - I'm going to see
something that needs to have full visibility of all paths enabled from
the sensor, as I think I recall that the thread will then process all
(enabled) entities in a single pass.
--
Kieran
>
> Thanks,
> Dafna
>
>
>
>>
>> Thanks,
>> Kaaira
>>
>>>
>>> I think there is no need to use the graph walk here but to access the
>>> source entity
>>> in each iteration, the way done in vimc_streamer_stream_start
>>> also.
>>> I think the code should iterate here until it reaches an entity that
>>> is already streaming,
>>> this means that the entity is already in the `ved_pipeline`, also you
>>> should make sure
>>> that the sensor is the first entity that process a frame, therefore
>>> the sensor should be
>>> at the end/start of the list of entities. Generally each entity
>>> should appear exactly once
>>> in the 'ved_pipeline' array and the entities should be ordered such
>>> that when calling 'process_frame'
>>> on one entity should be after calling 'process_frame' on its source
>>> entity.
>>> maybe it is easyer to implement if 'ved_pipeline' is a linked list.
>>>
>>> Thanks,
>>> Dafna
>>>
>>>> vimc_streamer_pipeline_terminate(stream);
>>>> @@ -138,8 +202,11 @@ static int vimc_streamer_thread(void *data)
>>>> for (i = stream->pipe_size - 1; i >= 0; i--) {
>>>> ved = stream->ved_pipeline[i];
>>>> - ret = ved->process_frame(ved);
>>>> + if (atomic_read(&ved->use_count) == 0)
>>>> + continue;
>>>> +
>>>> + ret = ved->process_frame(ved);
>>>> if (ret)
>>>> break;
>>>> }
>>>> @@ -179,6 +246,10 @@ int vimc_streamer_s_stream(struct vimc_stream
>>>> *stream,
>>>> if (stream->kthread)
>>>> return 0;
>>>> + ret = vimc_streamer_stream_start(stream, ved);
>>>> + if (ret)
>>>> + return ret;
>>>> +
>>>> ret = vimc_streamer_pipeline_init(stream, ved);
>>>> if (ret)
>>>> return ret;
>>>>
--
Regards
--
Kieran