[PATCH] drm/imx/dcss: fix 64-bit divisions

From: Laurentiu Palcu
Date: Fri Sep 11 2020 - 12:16:30 EST


Use div_s64() for the 64-bit divisions. This would allow the driver to compile
on 32-bit architectures, if needed.

Signed-off-by: Laurentiu Palcu <laurentiu.palcu@xxxxxxxxxxx>
---
drivers/gpu/drm/imx/dcss/dcss-scaler.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/imx/dcss/dcss-scaler.c b/drivers/gpu/drm/imx/dcss/dcss-scaler.c
index cd21905de580..7c1e0e461244 100644
--- a/drivers/gpu/drm/imx/dcss/dcss-scaler.c
+++ b/drivers/gpu/drm/imx/dcss/dcss-scaler.c
@@ -134,7 +134,7 @@ static int div_q(int A, int B)
else
temp -= B / 2;

- result = (int)(temp / B);
+ result = (int)(div_s64(temp, B));
return result;
}

@@ -237,7 +237,7 @@ static void dcss_scaler_gaussian_filter(int fc_q, bool use_5_taps,
ll_temp = coef[phase][i];
ll_temp <<= PSC_COEFF_PRECISION;
ll_temp += sum >> 1;
- ll_temp /= sum;
+ ll_temp = div_s64(ll_temp, sum);
coef[phase][i] = (int)ll_temp;
}
}
--
2.17.1