Re: [PATCH] drm/msm/a6xx: fix a potential overflow issue

From: Bjorn Andersson
Date: Mon Sep 14 2020 - 20:34:17 EST


On Sat 12 Sep 10:25 UTC 2020, Zhenzhong Duan wrote:

> It's allocating an array of a6xx_gpu_state_obj structure rathor than
> its pointers.
>
> This patch fix it.
>

Reviewed-by: Bjorn Andersson <bjorn.andersson@xxxxxxxxxx>

> Signed-off-by: Zhenzhong Duan <zhenzhong.duan@xxxxxxxxx>
> ---
> drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
> index b12f5b4..e9ede19 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
> @@ -875,7 +875,7 @@ static void a6xx_get_indexed_registers(struct msm_gpu *gpu,
> int i;
>
> a6xx_state->indexed_regs = state_kcalloc(a6xx_state, count,
> - sizeof(a6xx_state->indexed_regs));
> + sizeof(*a6xx_state->indexed_regs));
> if (!a6xx_state->indexed_regs)
> return;
>
> --
> 1.8.3.1
>