Re: [PATCH v4 0/7] HWpoison: further fixes and cleanups

From: Oscar Salvador
Date: Thu Sep 17 2020 - 09:13:45 EST

On Thu, Sep 17, 2020 at 11:39:21AM +0000, HORIGUCHI NAOYA(堀口 直也) wrote:
> Thanks for the update.
> This patchset triggers the following BUG_ON() with Aristeu's workload:

I just took a look, but I found more oddities.
The patchset you sent seems to be a bit buggy and it is missing some things
my patchset contains, e.g:

static __always_inline bool free_pages_prepare(struct page *page,
unsigned int order, bool check_free)
if (unlikely(PageHWPoison(page)) && !order) {
return false;

Moreover, in page_handle_poison, you managed it wrong because:

static bool page_handle_poison(struct page *page, bool hugepage_or_freepage, bool release)
if (release) {


1) You are freeing the page first, which means it goes to buddy
2) Then you set it as poisoned and you update its refcount.

Now we have a page sitting in Buddy with a refcount = 1 and poisoned, and that is quite wrong.

Honestly, I do not know how your patchset diverged so much from mine, but is
not right.

I will go over my patchset and yours and compare/fix things.

Oscar Salvador