Re: [PATCH v6 03/14] ASoC: sun4i-i2s: Change get_sr() and get_wss() to be more explicit
From: Clément Péron
Date: Mon Oct 05 2020 - 09:35:35 EST
Hi Maxime,
On Mon, 5 Oct 2020 at 14:14, Maxime Ripard <maxime@xxxxxxxxxx> wrote:
>
> On Sat, Oct 03, 2020 at 04:19:39PM +0200, Clément Péron wrote:
> > We are actually using a complex formula to just return a bunch of
> > simple values. Also this formula is wrong for sun4i when calling
> > get_wss() the function return 4 instead of 3.
> >
> > Replace this with a simpler switch case.
> >
> > Also drop the i2s params which is unused and return a simple int as
> > returning an error code could be out of range for an s8 and there is
> > no optim to return a s8 here.
> >
> > Fixes: 619c15f7fac9 ("ASoC: sun4i-i2s: Change SR and WSS computation")
> > Reviewed-by: Chen-Yu Tsai <wens@xxxxxxxx>
> > Signed-off-by: Clément Péron <peron.clem@xxxxxxxxx>
> > ---
> > sound/soc/sunxi/sun4i-i2s.c | 69 +++++++++++++++++++++++--------------
> > 1 file changed, 44 insertions(+), 25 deletions(-)
> >
> > diff --git a/sound/soc/sunxi/sun4i-i2s.c b/sound/soc/sunxi/sun4i-i2s.c
> > index 1f577dbc20a6..8e497fb3de09 100644
> > --- a/sound/soc/sunxi/sun4i-i2s.c
> > +++ b/sound/soc/sunxi/sun4i-i2s.c
> > @@ -175,8 +175,8 @@ struct sun4i_i2s_quirks {
> > unsigned int num_mclk_dividers;
> >
> > unsigned long (*get_bclk_parent_rate)(const struct sun4i_i2s *);
> > - s8 (*get_sr)(const struct sun4i_i2s *, int);
> > - s8 (*get_wss)(const struct sun4i_i2s *, int);
> > + int (*get_sr)(unsigned int width);
> > + int (*get_wss)(unsigned int width);
> > int (*set_chan_cfg)(const struct sun4i_i2s *i2s,
> > unsigned int channels, unsigned int slots,
> > unsigned int slot_width);
> > @@ -381,37 +381,56 @@ static int sun4i_i2s_set_clk_rate(struct snd_soc_dai *dai,
> > return 0;
> > }
> >
> > -static s8 sun4i_i2s_get_sr(const struct sun4i_i2s *i2s, int width)
> > +static int sun4i_i2s_get_sr(unsigned int width)
> > {
> > - if (width < 16 || width > 24)
> > - return -EINVAL;
> > -
> > - if (width % 4)
> > - return -EINVAL;
> > + switch (width) {
> > + case 16:
> > + return 0x0;
> > + case 20:
> > + return 0x1;
> > + case 24:
> > + return 0x2;
> > + }
> >
> > - return (width - 16) / 4;
> > + return -EINVAL;
> > }
> >
> > -static s8 sun4i_i2s_get_wss(const struct sun4i_i2s *i2s, int width)
> > +static int sun4i_i2s_get_wss(unsigned int width)
> > {
> > - if (width < 16 || width > 32)
> > - return -EINVAL;
> > -
> > - if (width % 4)
> > - return -EINVAL;
> > + switch (width) {
> > + case 16:
> > + return 0x0;
> > + case 20:
> > + return 0x1;
> > + case 24:
> > + return 0x2;
> > + case 32:
> > + return 0x3;
> > + }
>
> Like I said in the previous version, I'm not really sure why we need to
> use the hexadecimal representation here?
I'm not sure if there is a convention when to use hexa or when not to use it.
But these figures are taken from the User Manual where register
descriptions are written in Base 2 and default values are written in
Base 16.
It's easier to read them and check that the code follows the documentation, no ?
Indeed with 2 bits this doesn't change anything.
Do you want me to change them in decimal ?
Clement
>
> Maxime