HiThat of course works.
Am 09.10.20 um 14:16 schrieb stsp:
09.10.2020 14:59, Thomas Zimmermann пишет:I don't think so. Both, SDL1 and fbdev, are pretty much dead these days.
Fbdev exposes the video ram (or a shadow buffer of it) to allOK, thanks for info.
applications. Only one can draw at the same time. It's a limitation of
the design. To fix this, your application has to stop drawing when you
switch consoles.
Quite a sad news, if you ask me.
Is there any ongoing work at solving that?
The solution to fbdev is DRM, which does not have these problems.
You could your application under X11 to use SDL's X backend. X would do
all the VC handling then.