[PATCH 5.4 373/408] drm/msm/a6xx: fix a potential overflow issue
From: Greg Kroah-Hartman
Date: Tue Oct 27 2020 - 13:16:38 EST
From: Zhenzhong Duan <zhenzhong.duan@xxxxxxxxx>
[ Upstream commit 08d3ab4b46339bc6f97e83b54a3fb4f8bf8f4cd9 ]
It's allocating an array of a6xx_gpu_state_obj structure rathor than
its pointers.
This patch fix it.
Signed-off-by: Zhenzhong Duan <zhenzhong.duan@xxxxxxxxx>
Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
index 691c1a277d91b..dfcbb2b7cdda3 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
@@ -834,7 +834,7 @@ static void a6xx_get_indexed_registers(struct msm_gpu *gpu,
int i;
a6xx_state->indexed_regs = state_kcalloc(a6xx_state, count,
- sizeof(a6xx_state->indexed_regs));
+ sizeof(*a6xx_state->indexed_regs));
if (!a6xx_state->indexed_regs)
return;
--
2.25.1