[PATCH] sound/core/seq: remove dead code

From: Yu Hao
Date: Mon Nov 02 2020 - 02:21:31 EST


The function snd_seq_queue_client_termination() is only called from
function seq_free_client1(). The seq_free_client1() calls function
snd_seq_queue_client_leave(), which deletes all objects whose owner
equals to client->number in global array queue_list, before the function
snd_seq_queue_client_termination(), which checks whether there are
any objects in global array queue_list whose owner equals to
client->number, with the same argument client->number. So
the checking code in function snd_seq_queue_client_termination() is
dead code. Remove those dead code.

Signed-off-by: Yu Hao <yuhaobehappy@xxxxxxxxx>
---
sound/core/seq/seq_queue.c | 11 -----------
1 file changed, 11 deletions(-)

diff --git a/sound/core/seq/seq_queue.c b/sound/core/seq/seq_queue.c
index 71a6ea62c3be..91b3f3295d0b 100644
--- a/sound/core/seq/seq_queue.c
+++ b/sound/core/seq/seq_queue.c
@@ -545,21 +545,10 @@ void snd_seq_queue_client_termination(int client)
unsigned long flags;
int i;
struct snd_seq_queue *q;
- bool matched;

for (i = 0; i < SNDRV_SEQ_MAX_QUEUES; i++) {
if ((q = queueptr(i)) == NULL)
continue;
- spin_lock_irqsave(&q->owner_lock, flags);
- matched = (q->owner == client);
- if (matched)
- q->klocked = 1;
- spin_unlock_irqrestore(&q->owner_lock, flags);
- if (matched) {
- if (q->timer->running)
- snd_seq_timer_stop(q->timer);
- snd_seq_timer_reset(q->timer);
- }
queuefree(q);
}
}
--
2.17.1