On Mon, 22 Feb 2021 16:34:37 +0100,
Anton Yakovlev wrote:
+static int virtsnd_find_vqs(struct virtio_snd *snd)
+{
+ struct virtio_device *vdev = snd->vdev;
+ vq_callback_t *callbacks[VIRTIO_SND_VQ_MAX] = {
+ [VIRTIO_SND_VQ_EVENT] = virtsnd_event_notify_cb
+ };
+ const char *names[VIRTIO_SND_VQ_MAX] = {
Shouldn't be static?
Also it's often const char * const names[] = { ... }
unless you overwrite something.
+/**
+ * virtsnd_reset_fn() - Kernel worker's function to reset the device.
+ * @work: Reset device work.
+ *
+ * Context: Process context.
+ */
+static void virtsnd_reset_fn(struct work_struct *work)
+{
+ struct virtio_snd *snd =
+ container_of(work, struct virtio_snd, reset_work);
+ struct virtio_device *vdev = snd->vdev;
+ struct device *dev = &vdev->dev;
+ int rc;
+
+ dev_info(dev, "sound device needs reset\n");
+
+ /*
+ * It seems that the only way to properly reset the device is to remove
+ * and re-create the ALSA sound card device.
+ */
+ rc = device_reprobe(dev);
+ if (rc)
+ dev_err(dev, "failed to reprobe sound device: %d\n", rc);
Now I'm wondering whether it's safe to do that from this place.
Basically device_reprobe() unbinds the device that releases the full
resources once including the devm_* stuff. And this work itself is in
a part of devm allocated resource, so it'll be released there. That
said, we might hit use-after-free... This needs to be verified.
thanks,
Takashi