Re: [PATCH v3 05/15] media: mtk-vcodec: vdec: support stateless API

From: Alexandre Courbot
Date: Tue Mar 16 2021 - 23:14:39 EST


On Tue, Mar 16, 2021 at 6:45 AM Ezequiel Garcia
<ezequiel@xxxxxxxxxxxxxxxxxxxx> wrote:
>
> Hi Alexandre,
>
> On Mon, 15 Mar 2021 at 08:28, Alexandre Courbot <acourbot@xxxxxxxxxxxx> wrote:
> >
> > Hi Ezequiel, thanks for the feedback!
> >
> > On Thu, Mar 4, 2021 at 6:30 AM Ezequiel Garcia
> > <ezequiel@xxxxxxxxxxxxxxxxxxxx> wrote:
> > >
> > > Hello Alex,
> > >
> > > Thanks for the patch.
> > >
> > > On Fri, 26 Feb 2021 at 07:06, Alexandre Courbot <acourbot@xxxxxxxxxxxx> wrote:
> > > >
> > > > From: Yunfei Dong <yunfei.dong@xxxxxxxxxxxx>
> > > >
> > > > Support the stateless codec API that will be used by MT8183.
> > > >
> > > > Signed-off-by: Yunfei Dong <yunfei.dong@xxxxxxxxxxxx>
> > > > [acourbot: refactor, cleanup and split]
> > > > Co-developed-by: Alexandre Courbot <acourbot@xxxxxxxxxxxx>
> > > > Signed-off-by: Alexandre Courbot <acourbot@xxxxxxxxxxxx>
> > > > ---
> > > > drivers/media/platform/mtk-vcodec/Makefile | 1 +
> > > > .../platform/mtk-vcodec/mtk_vcodec_dec.c | 66 ++-
> > > > .../platform/mtk-vcodec/mtk_vcodec_dec.h | 9 +-
> > > > .../mtk-vcodec/mtk_vcodec_dec_stateless.c | 427 ++++++++++++++++++
> > > > .../platform/mtk-vcodec/mtk_vcodec_drv.h | 3 +
> > > > 5 files changed, 503 insertions(+), 3 deletions(-)
> > > > create mode 100644 drivers/media/platform/mtk-vcodec/mtk_vcodec_dec_stateless.c
> > > >
> > > [..]
> > >
> > > > +
> > > > +static const struct mtk_stateless_control mtk_stateless_controls[] = {
> > > > + {
> > > > + .cfg = {
> > > > + .id = V4L2_CID_STATELESS_H264_SPS,
> > > > + },
> > > > + .codec_type = V4L2_PIX_FMT_H264_SLICE,
> > > > + .needed_in_request = true,
> > >
> > > This "needed_in_request" is not really required, as controls
> > > are not volatile, and their value is stored per-context (per-fd).
> > >
> > > It's perfectly valid for an application to pass the SPS control
> > > at the beginning of the sequence, and then omit it
> > > in further requests.
> >
> > If I understand how v4l2_ctrl_request_hdl_ctrl_find() works with
> > requests, this boolean only checks that the control has been provided
> > at least once, and not that it is provided with every request. Without
> > it we could send a frame to the firmware without e.g. setting an SPS,
> > which would be a problem.
> >
>
> As Nicolas points out, in V4L2 controls have an initial value,
> so no control can be unset.

I see. So I guess the expectation is that failure will occur later as
the firmware reports it cannot decode properly (or returns a corrupted
frame). Thanks for the precision.

>
> > >
> > > > + },
> > > > + {
> > > > + .cfg = {
> > > > + .id = V4L2_CID_STATELESS_H264_PPS,
> > > > + },
> > > > + .codec_type = V4L2_PIX_FMT_H264_SLICE,
> > > > + .needed_in_request = true,
> > > > + },
> > > > + {
> > > > + .cfg = {
> > > > + .id = V4L2_CID_STATELESS_H264_SCALING_MATRIX,
> > > > + },
> > > > + .codec_type = V4L2_PIX_FMT_H264_SLICE,
> > > > + .needed_in_request = true,
> > > > + },
> > > > + {
> > > > + .cfg = {
> > > > + .id = V4L2_CID_STATELESS_H264_DECODE_PARAMS,
> > > > + },
> > > > + .codec_type = V4L2_PIX_FMT_H264_SLICE,
> > > > + .needed_in_request = true,
> > > > + },
> > > > + {
> > > > + .cfg = {
> > > > + .id = V4L2_CID_MPEG_VIDEO_H264_PROFILE,
> > > > + .def = V4L2_MPEG_VIDEO_H264_PROFILE_MAIN,
> > > > + .max = V4L2_MPEG_VIDEO_H264_PROFILE_HIGH,
> > > > + .menu_skip_mask =
> > > > + BIT(V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE) |
> > > > + BIT(V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED),
> > > > + },
> > > > + .codec_type = V4L2_PIX_FMT_H264_SLICE,
> > > > + },
> > > > + {
> > > > + .cfg = {
> > > > + .id = V4L2_CID_STATELESS_H264_DECODE_MODE,
> > > > + .min = V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED,
> > > > + .def = V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED,
> > > > + .max = V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED,
> > > > + },
> > > > + .codec_type = V4L2_PIX_FMT_H264_SLICE,
> > > > + },
> > > > +};
> > >
> > > Applications also need to know which V4L2_CID_STATELESS_H264_START_CODE
> > > the driver supports. From a next patch, this case seems to be
> > > V4L2_STATELESS_H264_START_CODE_ANNEX_B.
> >
> > Indeed - I've added the control, thanks for catching this!
> >
> > >
> > > > +#define NUM_CTRLS ARRAY_SIZE(mtk_stateless_controls)
> > > > +
> > > > +static const struct mtk_video_fmt mtk_video_formats[] = {
> > > > + {
> > > > + .fourcc = V4L2_PIX_FMT_H264_SLICE,
> > > > + .type = MTK_FMT_DEC,
> > > > + .num_planes = 1,
> > > > + },
> > > > + {
> > > > + .fourcc = V4L2_PIX_FMT_MM21,
> > > > + .type = MTK_FMT_FRAME,
> > > > + .num_planes = 2,
> > > > + },
> > > > +};
> > > > +#define NUM_FORMATS ARRAY_SIZE(mtk_video_formats)
> > > > +#define DEFAULT_OUT_FMT_IDX 0
> > > > +#define DEFAULT_CAP_FMT_IDX 1
> > > > +
> > > > +static const struct mtk_codec_framesizes mtk_vdec_framesizes[] = {
> > > > + {
> > > > + .fourcc = V4L2_PIX_FMT_H264_SLICE,
> > > > + .stepwise = {
> > > > + MTK_VDEC_MIN_W, MTK_VDEC_MAX_W, 16,
> > > > + MTK_VDEC_MIN_H, MTK_VDEC_MAX_H, 16,
> > > > + },
> > > > + },
> > > > +};
> > > > +
> > > > +#define NUM_SUPPORTED_FRAMESIZE ARRAY_SIZE(mtk_vdec_framesizes)
> > > > +
> > > > +static void mtk_vdec_stateless_set_dst_payload(struct mtk_vcodec_ctx *ctx,
> > > > + struct vdec_fb *fb)
> > > > +{
> > > > + struct mtk_video_dec_buf *vdec_frame_buf =
> > > > + container_of(fb, struct mtk_video_dec_buf, frame_buffer);
> > > > + struct vb2_v4l2_buffer *vb = &vdec_frame_buf->m2m_buf.vb;
> > > > + unsigned int cap_y_size = ctx->q_data[MTK_Q_DATA_DST].sizeimage[0];
> > > > +
> > > > + vb2_set_plane_payload(&vb->vb2_buf, 0, cap_y_size);
> > > > + if (ctx->q_data[MTK_Q_DATA_DST].fmt->num_planes == 2) {
> > > > + unsigned int cap_c_size =
> > > > + ctx->q_data[MTK_Q_DATA_DST].sizeimage[1];
> > > > +
> > > > + vb2_set_plane_payload(&vb->vb2_buf, 1, cap_c_size);
> > > > + }
> > > > +}
> > > > +
> > > > +static struct vdec_fb *vdec_get_cap_buffer(struct mtk_vcodec_ctx *ctx,
> > > > + struct vb2_v4l2_buffer *vb2_v4l2)
> > > > +{
> > > > + struct mtk_video_dec_buf *framebuf =
> > > > + container_of(vb2_v4l2, struct mtk_video_dec_buf, m2m_buf.vb);
> > > > + struct vdec_fb *pfb = &framebuf->frame_buffer;
> > > > + struct vb2_buffer *dst_buf = &vb2_v4l2->vb2_buf;
> > > > +
> > > > + pfb = &framebuf->frame_buffer;
> > > > + pfb->base_y.va = vb2_plane_vaddr(dst_buf, 0);
> > >
> > > Are you sure you need a CPU mapping? It seems strange.
> > > I'll comment some more on the next patch(es).
> >
> > I'll answer on the next patch since this is where that mapping is being used.
> >
> > >
> > > > + pfb->base_y.dma_addr = vb2_dma_contig_plane_dma_addr(dst_buf, 0);
> > > > + pfb->base_y.size = ctx->q_data[MTK_Q_DATA_DST].sizeimage[0];
> > > > +
> > > > + if (ctx->q_data[MTK_Q_DATA_DST].fmt->num_planes == 2) {
> > > > + pfb->base_c.va = vb2_plane_vaddr(dst_buf, 1);
> > > > + pfb->base_c.dma_addr =
> > > > + vb2_dma_contig_plane_dma_addr(dst_buf, 1);
> > > > + pfb->base_c.size = ctx->q_data[MTK_Q_DATA_DST].sizeimage[1];
> > > > + }
> > > > + mtk_v4l2_debug(1,
> > > > + "id=%d Framebuf pfb=%p VA=%p Y_DMA=%pad C_DMA=%pad Size=%zx frame_count = %d",
> > > > + dst_buf->index, pfb,
> > > > + pfb->base_y.va, &pfb->base_y.dma_addr,
> > > > + &pfb->base_c.dma_addr, pfb->base_y.size,
> > > > + ctx->decoded_frame_cnt);
> > > > +
> > > > + return pfb;
> > > > +}
> > > > +
> > > > +static void vb2ops_vdec_buf_request_complete(struct vb2_buffer *vb)
> > > > +{
> > > > + struct mtk_vcodec_ctx *ctx = vb2_get_drv_priv(vb->vb2_queue);
> > > > +
> > > > + v4l2_ctrl_request_complete(vb->req_obj.req, &ctx->ctrl_hdl);
> > > > +}
> > > > +
> > > > +static int fops_media_request_validate(struct media_request *mreq)
> > > > +{
> > > > + const unsigned int buffer_cnt = vb2_request_buffer_cnt(mreq);
> > > > + struct mtk_vcodec_ctx *ctx = NULL;
> > > > + struct media_request_object *req_obj;
> > > > + struct v4l2_ctrl_handler *parent_hdl, *hdl;
> > > > + struct v4l2_ctrl *ctrl;
> > > > + unsigned int i;
> > > > +
> > > > + switch (buffer_cnt) {
> > > > + case 1:
> > > > + /* We expect exactly one buffer with the request */
> > > > + break;
> > > > + case 0:
> > > > + mtk_v4l2_err("No buffer provided with the request");
> > > > + return -ENOENT;
> > > > + default:
> > > > + mtk_v4l2_err("Too many buffers (%d) provided with the request",
> > > > + buffer_cnt);
> > > > + return -EINVAL;
> > > > + }
> > > > +
> > > > + list_for_each_entry(req_obj, &mreq->objects, list) {
> > > > + struct vb2_buffer *vb;
> > > > +
> > > > + if (vb2_request_object_is_buffer(req_obj)) {
> > > > + vb = container_of(req_obj, struct vb2_buffer, req_obj);
> > > > + ctx = vb2_get_drv_priv(vb->vb2_queue);
> > > > + break;
> > > > + }
> > > > + }
> > > > +
> > > > + if (!ctx) {
> > > > + mtk_v4l2_err("Cannot find buffer for request");
> > > > + return -ENOENT;
> > > > + }
> > > > +
> > > > + parent_hdl = &ctx->ctrl_hdl;
> > > > +
> > > > + hdl = v4l2_ctrl_request_hdl_find(mreq, parent_hdl);
> > > > + if (!hdl) {
> > > > + mtk_v4l2_err("Cannot find control handler for request\n");
> > > > + return -ENOENT;
> > > > + }
> > > > +
> > > > + for (i = 0; i < NUM_CTRLS; i++) {
> > > > + if (mtk_stateless_controls[i].codec_type != ctx->current_codec)
> > > > + continue;
> > > > + if (!mtk_stateless_controls[i].needed_in_request)
> > > > + continue;
> > > > +
> > > > + ctrl = v4l2_ctrl_request_hdl_ctrl_find(hdl,
> > > > + mtk_stateless_controls[i].cfg.id);
> > > > + if (!ctrl) {
> > > > + mtk_v4l2_err("Missing required codec control\n");
> > > > + return -ENOENT;
> > > > + }
> > > > + }
> > > > +
> > > > + v4l2_ctrl_request_hdl_put(hdl);
> > > > +
> > > > + return vb2_request_validate(mreq);
> > > > +}
> > > > +
> > > > +static void mtk_vdec_worker(struct work_struct *work)
> > > > +{
> > > > + struct mtk_vcodec_ctx *ctx =
> > > > + container_of(work, struct mtk_vcodec_ctx, decode_work);
> > > > + struct mtk_vcodec_dev *dev = ctx->dev;
> > > > + struct vb2_v4l2_buffer *vb2_v4l2_src, *vb2_v4l2_dst;
> > > > + struct vb2_buffer *vb2_src;
> > > > + struct mtk_vcodec_mem *bs_src;
> > > > + struct mtk_video_dec_buf *dec_buf_src;
> > > > + struct media_request *src_buf_req;
> > > > + struct vdec_fb *dst_buf;
> > > > + bool res_chg = false;
> > > > + int ret;
> > > > +
> > > > + vb2_v4l2_src = v4l2_m2m_next_src_buf(ctx->m2m_ctx);
> > > > + if (vb2_v4l2_src == NULL) {
> > > > + v4l2_m2m_job_finish(dev->m2m_dev_dec, ctx->m2m_ctx);
> > > > + mtk_v4l2_debug(1, "[%d] no available source buffer", ctx->id);
> > > > + return;
> > > > + }
> > > > +
> > > > + vb2_v4l2_dst = v4l2_m2m_next_dst_buf(ctx->m2m_ctx);
> > > > + if (vb2_v4l2_dst == NULL) {
> > > > + v4l2_m2m_job_finish(dev->m2m_dev_dec, ctx->m2m_ctx);
> > > > + mtk_v4l2_debug(1, "[%d] no available destination buffer", ctx->id);
> > > > + return;
> > > > + }
> > > > +
> > > > + vb2_src = &vb2_v4l2_src->vb2_buf;
> > > > + dec_buf_src = container_of(vb2_v4l2_src, struct mtk_video_dec_buf,
> > > > + m2m_buf.vb);
> > > > + bs_src = &dec_buf_src->bs_buffer;
> > > > +
> > > > + mtk_v4l2_debug(3, "[%d] (%d) id=%d, vb=%p buf_info = %p",
> > > > + ctx->id, src_buf->vb2_queue->type,
> > > > + src_buf->index, src_buf, src_buf_info);
> > > > +
> > > > + bs_src->va = vb2_plane_vaddr(vb2_src, 0);
> > > > + bs_src->dma_addr = vb2_dma_contig_plane_dma_addr(vb2_src, 0);
> > > > + bs_src->size = (size_t)vb2_src->planes[0].bytesused;
> > > > + if (!bs_src->va) {
> > > > + v4l2_m2m_job_finish(dev->m2m_dev_dec, ctx->m2m_ctx);
> > > > + mtk_v4l2_err("[%d] id=%d source buffer is NULL", ctx->id,
> > > > + vb2_src->index);
> > > > + return;
> > > > + }
> > > > +
> > > > + mtk_v4l2_debug(3, "[%d] Bitstream VA=%p DMA=%pad Size=%zx vb=%p",
> > > > + ctx->id, buf->va, &buf->dma_addr, buf->size, src_buf);
> > > > + /* Apply request controls. */
> > > > + src_buf_req = vb2_src->req_obj.req;
> > > > + if (src_buf_req)
> > > > + v4l2_ctrl_request_setup(src_buf_req, &ctx->ctrl_hdl);
> > > > + else
> > > > + mtk_v4l2_err("vb2 buffer media request is NULL");
> > > > +
> > > > + dst_buf = vdec_get_cap_buffer(ctx, vb2_v4l2_dst);
> > > > + v4l2_m2m_buf_copy_metadata(vb2_v4l2_src, vb2_v4l2_dst, true);
> > > > + ret = vdec_if_decode(ctx, bs_src, dst_buf, &res_chg);
> > > > + if (ret) {
> > > > + mtk_v4l2_err(
> > > > + " <===[%d], src_buf[%d] sz=0x%zx pts=%llu vdec_if_decode() ret=%d res_chg=%d===>",
> > > > + ctx->id, vb2_src->index, bs_src->size,
> > > > + vb2_src->timestamp, ret, res_chg);
> > > > + if (ret == -EIO) {
> > > > + mutex_lock(&ctx->lock);
> > > > + dec_buf_src->error = true;
> > > > + mutex_unlock(&ctx->lock);
> > > > + }
> > > > + }
> > > > +
> > > > + mtk_vdec_stateless_set_dst_payload(ctx, dst_buf);
> > > > +
> > > > + v4l2_m2m_buf_done_and_job_finish(dev->m2m_dev_dec, ctx->m2m_ctx,
> > > > + ret ? VB2_BUF_STATE_ERROR : VB2_BUF_STATE_DONE);
> > > > +
> > > > + v4l2_ctrl_request_complete(src_buf_req, &ctx->ctrl_hdl);
> > > > +}
> > > > +
> > > > +static void vb2ops_vdec_stateless_buf_queue(struct vb2_buffer *vb)
> > > > +{
> > > > + struct mtk_vcodec_ctx *ctx = vb2_get_drv_priv(vb->vb2_queue);
> > > > + struct vb2_v4l2_buffer *vb2_v4l2 = to_vb2_v4l2_buffer(vb);
> > > > +
> > > > + mtk_v4l2_debug(3, "[%d] (%d) id=%d, vb=%p",
> > > > + ctx->id, vb->vb2_queue->type,
> > > > + vb->index, vb);
> > > > +
> > > > + mutex_lock(&ctx->lock);
> > > > + v4l2_m2m_buf_queue(ctx->m2m_ctx, vb2_v4l2);
> > > > + mutex_unlock(&ctx->lock);
> > > > + if (vb->vb2_queue->type != V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE)
> > > > + return;
> > > > +
> > > > + mtk_v4l2_debug(3, "(%d) id=%d, bs=%p",
> > > > + vb->vb2_queue->type, vb->index, src_buf);
> > > > +
> > > > + /* If an OUTPUT buffer, we may need to update the state */
> > > > + if (ctx->state == MTK_STATE_INIT) {
> > > > + ctx->state = MTK_STATE_HEADER;
> > > > + mtk_v4l2_debug(1, "Init driver from init to header.");
> > >
> > > This state thing seems just something to make the rest
> > > of the stateful-based driver happy, right?
> >
> > Correct - if anything we should either use more of the state here
> > (i.e. set the error state when relevant) or move the state entirely in
> > the stateful part of the driver.
> >
> > >
> > > Makes me wonder a bit if just splitting the stateless part to its
> > > own driver, wouldn't make your maintenance easier.
> > >
> > > What's the motivation for sharing the driver?
> >
> > Technically you could do it both ways. Separating the driver would
> > result in some boilerplate code and buffer-management structs
> > duplication (unless we keep the shared part under another module - but
> > in this case we are basically in the same situation as now). Also
> > despite using different userspace-facing ABIs, MT8173 and MT8183
> > follow a similar architecture and a similar firmware interface.
> > Considering these similarities it seems simpler from an architectural
> > point of view to have all the Mediatek codec support under the same
> > driver. It also probably results in less code.
> >
> > That being said, the split can probably be improved as you pointed out
> > with this state variable. But the current split is not too bad IMHO,
> > at least not worse than how the code was originally.
> >
> > >
> > > > + } else {
> > > > + mtk_v4l2_debug(3, "[%d] already init driver %d",
> > > > + ctx->id, ctx->state);
> > > > + }
> > > > +}
> > > > +
> > > > +static int mtk_vdec_flush_decoder(struct mtk_vcodec_ctx *ctx)
> > > > +{
> > > > + bool res_chg;
> > > > +
> > > > + return vdec_if_decode(ctx, NULL, NULL, &res_chg);
> > > > +}
> > > > +
> > > > +static const struct v4l2_ctrl_ops mtk_vcodec_dec_ctrl_ops = {
> > > > + .g_volatile_ctrl = mtk_vdec_g_v_ctrl,
> > > > +};
> > > > +
> > > > +static int mtk_vcodec_dec_ctrls_setup(struct mtk_vcodec_ctx *ctx)
> > > > +{
> > > > + struct v4l2_ctrl *ctrl;
> > > > + unsigned int i;
> > > > +
> > > > + v4l2_ctrl_handler_init(&ctx->ctrl_hdl, NUM_CTRLS);
> > > > + if (ctx->ctrl_hdl.error) {
> > > > + mtk_v4l2_err("v4l2_ctrl_handler_init failed\n");
> > > > + return ctx->ctrl_hdl.error;
> > > > + }
> > > > +
> > > > + ctrl = v4l2_ctrl_new_std(&ctx->ctrl_hdl,
> > > > + &mtk_vcodec_dec_ctrl_ops,
> > > > + V4L2_CID_MIN_BUFFERS_FOR_CAPTURE,
> > > > + 0, 32, 1, 1);
> > > > + ctrl->flags |= V4L2_CTRL_FLAG_VOLATILE;
> > >
> > > Hm, this volatile control for MIN_BUFFERS_FOR_CAPTURE seems
> > > to return the DPB size. However, isn't this something userspace already knows?
> >
> > True, but that's also a control the driver is supposed to provide per
> > the spec IIUC.
> >
>
> I don't see the specification requiring this control. TBH, I'd just drop it
> and if needed fix the application to support this as an optional
> control.
>
> In any case, stateless devices should just need 1 output and 1 capture buffer.

Mmm, you're correct indeed, and checking with our user-space it does
not rely on this control for stateless codecs. Moving this control to
the stateful part of the driver.


>
> You might dislike this redundancy, note that you can also get the minimum
> required buffers through VIDIOC_REQBUFS, where the count
> v4l2_requestbuffers.field is returned back to userspace with the
> number of allocated buffers.
>
> If you request just 1 buffer, and your driver needed 3, you should
> get a 3 there (vb2_ops.queue_setup takes care of that).
>
> Thanks,
> Ezequiel