Re: Bug#986561: linux: Regression in drivers/hid/hid-dr.c causing horizontal D-pad to malfunction on SNES joystick

From: Ioan-Adrian Ratiu
Date: Wed Apr 14 2021 - 13:17:07 EST


Hi,

On Wed, 14 Apr 2021, Salvatore Bonaccorso <carnil@xxxxxxxxxx> wrote:
Hi Ioan-Adrian,
On Wed, Apr 07, 2021 at 02:47:24PM +0200, Alessandro Grassi wrote:
Source: linux Severity: normal Tags: upstream X-Debbugs-Cc: alessandro@xxxxxxxx Greetings, I am encountering the issue described in this thread[1], using a gamepad identified as "DragonRise" with USB ID 0079:0011. The joypad works as intended except for the D-pad: up and down are detected in jstest (though misinterpreted: the input graph shows the points in the left up/down corners instead of the center), the left and right buttons are completely ignored. Running 'input-events' shows events 0/127 and 255/127 on up and down respectively, nothing at all on left and right. I was able to identify that the misbehaviour was caused by this commit[2] on the kernel source tree. To determine this I have rebuilt the Debian kernel using hid-dr.c from the previous commit[3] and loaded hid-dr.ko manually, with which the gamepad worked as intended. I have replaced the file again with the one from the breaking commit iself ([2]) and the behaviour was again broken. Furthermore, to confirm that that was the breaking commit, I have commented line 315 (the input mapping one in the struct) from the current Debian source tree and rebuilt it, the joypad works as it should. Regards, Alessandro [1]: https://retropie.org.uk/forum/topic/25657/controler-issue-no-left-and-right-not-working-at-all [2]: https://github.com/torvalds/linux/commit/e15944099870f374ca7efc62f98cf23ba272ef43 [3]: https://github.com/torvalds/linux/commit/313726cad3b68039c8e4dcad5a2840a0d375678c

A user in Debian reported that e15944099870 ("HID: hid-dr: add input mapping for axis selection") introduced a regression, described above.
Does this ring some bell to you?

Unfortunately no and I do not have the HW to test anymore.

It is possible that change introduced a regression on newer "DragonRise" gamepads and maybe that mapping logic needs to be a bit more complex, depending on the HW differences.

Sorry I can't be more helpful,
Adrian


Regards,
Salvatore