Re: 08ed4efad6: stress-ng.sigsegv.ops_per_sec -41.9% regression

From: Alexey Gladkov
Date: Fri Apr 23 2021 - 03:44:40 EST


On Fri, Apr 23, 2021 at 10:47:22AM +0800, Oliver Sang wrote:
> hi, Eric,
>
> On Thu, Apr 08, 2021 at 01:44:43PM -0500, Eric W. Biederman wrote:
> > Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx> writes:
> >
> > > On Thu, Apr 8, 2021 at 1:32 AM kernel test robot <oliver.sang@xxxxxxxxx> wrote:
> > >>
> > >> FYI, we noticed a -41.9% regression of stress-ng.sigsegv.ops_per_sec due to commit
> > >> 08ed4efad684 ("[PATCH v10 6/9] Reimplement RLIMIT_SIGPENDING on top of ucounts")
> > >
> > > Ouch.
> >
> > We were cautiously optimistic when no test problems showed up from
> > the last posting that there was nothing to look at here.
> >
> > Unfortunately it looks like the bots just missed the last posting.
>
> this report is upon v10. do you have newer version which hope bot test?

Yes. I posted a new version of this patch set. I would be very grateful if
you could test it.

https://lore.kernel.org/lkml/cover.1619094428.git.legion@xxxxxxxxxx/

> please be noted, sorry to say, due to various reasons, it will be a
> big challenge for us to capture each version of a patch set.
>
> e.g. we didn't make out a similar performance regression for
> v8/v9 version of this one..
>
> >
> > So it seems we are finally pretty much at correct code in need
> > of performance tuning.
> >
> > > I *think* this test may be testing "send so many signals that it
> > > triggers the signal queue overflow case".
> > >
> > > And I *think* that the performance degradation may be due to lots of
> > > unnecessary allocations, because ity looks like that commit changes
> > > __sigqueue_alloc() to do
> > >
> > > struct sigqueue *q = kmem_cache_alloc(sigqueue_cachep, flags);
> > >
> > > *before* checking the signal limit, and then if the signal limit was
> > > exceeded, it will just be free'd instead.
> > >
> > > The old code would check the signal count against RLIMIT_SIGPENDING
> > > *first*, and if there were m ore pending signals then it wouldn't do
> > > anything at all (including not incrementing that expensive atomic
> > > count).
> >
> > This is an interesting test in a lot of ways as it is testing the
> > synchronous signal delivery path caused by an exception. The test
> > is either executing *ptr = 0 (where ptr points to a read-only page)
> > or it executes an x86 instruction that is excessively long.
> >
> > I have found the code but I haven't figured out how it is being
> > called yet. The core loop is just:
> > for(;;) {
> > sigaction(SIGSEGV, &action, NULL);
> > sigaction(SIGILL, &action, NULL);
> > sigaction(SIGBUS, &action, NULL);
> >
> > ret = sigsetjmp(jmp_env, 1);
> > if (done())
> > break;
> > if (ret) {
> > /* verify signal */
> > } else {
> > *ptr = 0;
> > }
> > }
> >
> > Code like that fundamentally can not be multi-threaded. So the only way
> > the sigpending limit is being hit is if there are more processes running
> > that code simultaneously than the size of the limit.
> >
> > Further it looks like stress-ng pushes RLIMIT_SIGPENDING as high as it
> > will go before the test starts.
> >
> >
> > > Also, the old code was very careful to only do the "get_user()" for
> > > the *first* signal it added to the queue, and do the "put_user()" for
> > > when removing the last signal. Exactly because those atomics are very
> > > expensive.
> > >
> > > The new code just does a lot of these atomics unconditionally.
> >
> > Yes. That seems a likely culprit.
> >
> > > I dunno. The profile data in there is a bit hard to read, but there's
> > > a lot more cachee misses, and a *lot* of node crossers:
> > >
> > >> 5961544 +190.4% 17314361 perf-stat.i.cache-misses
> > >> 22107466 +119.2% 48457656 perf-stat.i.cache-references
> > >> 163292 ą 3% +4582.0% 7645410 perf-stat.i.node-load-misses
> > >> 227388 ą 2% +3708.8% 8660824 perf-stat.i.node-loads
> > >
> > > and (probably as a result) average instruction costs have gone up enormously:
> > >
> > >> 3.47 +66.8% 5.79 perf-stat.overall.cpi
> > >> 22849 -65.6% 7866 perf-stat.overall.cycles-between-cache-misses
> > >
> > > and it does seem to be at least partly about "put_ucounts()":
> > >
> > >> 0.00 +4.5 4.46 perf-profile.calltrace.cycles-pp.put_ucounts.__sigqueue_free.get_signal.arch_do_signal_or_restart.exit_to_user_mode_prepare
> > >
> > > and a lot of "get_ucounts()".
> > >
> > > But it may also be that the new "get sigpending" is just *so* much
> > > more expensive than it used to be.
> >
> > That too is possible.
> >
> > That node-load-misses number does look like something is bouncing back
> > and forth between the nodes a lot more. So I suspect stress-ng is
> > running multiple copies of the sigsegv test in different processes at
> > once.
> >
> >
> >
> > That really suggests cache line ping pong from get_ucounts and
> > incrementing sigpending.
> >
> > It surprises me that obtaining the cache lines exclusively is
> > the dominant cost on this code path but obtaining two cache lines
> > exclusively instead of one cache cache line exclusively is consistent
> > with a causing the exception delivery to take nearly twice as long.
> >
> > For the optimization we only care about the leaf count so with a little
> > care we can restore the optimization. So that is probably the thing
> > to do here. The fewer changes to worry about the less likely to find
> > surprises.
> >
> >
> >
> > That said for this specific case there is a lot of potential room for
> > improvement. As this is a per thread signal the code update sigpending
> > in commit_cred and never worry about needing to pin the struct
> > user_struct or struct ucounts. As this is a synchronous signal we could
> > skip the sigpending increment, skip the signal queue entirely, and
> > deliver the signal to user-space immediately. The removal of all cache
> > ping pongs might make it worth it.
> >
> > There is also Thomas Gleixner's recent optimization to cache one
> > sigqueue entry per task to give more predictable behavior. That
> > would remove the cost of the allocation.
> >
> > Eric
>

--
Rgrds, legion