Re: [PATCH v2 2/5] seccomp: Add wait_killable semantic to seccomp user notifier
From: Sargun Dhillon
Date: Fri Apr 30 2021 - 20:17:09 EST
On Fri, Apr 30, 2021 at 4:23 PM Andy Lutomirski <luto@xxxxxxxxxx> wrote:
>
> On Fri, Apr 30, 2021 at 1:49 PM Sargun Dhillon <sargun@xxxxxxxxx> wrote:
> >
> > The user notifier feature allows for filtering of seccomp notifications in
> > userspace. While the user notifier is handling the syscall, the notifying
> > process can be preempted, thus ending the notification. This has become a
> > growing problem, as Golang has adopted signal based async preemption[1]. In
> > this, it will preempt every 10ms, thus leaving the supervisor less than
> > 10ms to respond to a given notification. If the syscall require I/O (mount,
> > connect) on behalf of the process, it can easily take 10ms.
> >
> > This allows the supervisor to set a flag that moves the process into a
> > state where it is only killable by terminating signals as opposed to all
> > signals. The process can still be terminated before the supervisor receives
> > the notification.
>
> This is still racy, right? If a signal arrives after the syscall
> enters the seccomp code but before the supervisor gets around to
> issuing the new ioctl, the syscall will erroneously return -EINTR,
> right?
>
> Can we please just fully fix this instead of piling a racy partial fix
> on top of an incorrect design?
>
> --Andy
I thought that you were fine with this approach. Sorry.
Maybe this is a dumb question, what's wrong with returning an EINTR if the
syscall was never observed by the supervisor?
I think that the only other reasonable design is that we add data to the
existing action which makes it sleep in wait_killable state.