Re: [PATCH v10 2/7] arm64: hyperv: Add Hyper-V hypercall and register access utilities
From: Mark Rutland
Date: Mon May 17 2021 - 07:44:58 EST
On Fri, May 14, 2021 at 03:14:41PM +0000, Michael Kelley wrote:
> From: Mark Rutland <mark.rutland@xxxxxxx> Sent: Friday, May 14, 2021 5:53 AM
> >
> > On Wed, May 12, 2021 at 10:37:42AM -0700, Michael Kelley wrote:
> > > hyperv-tlfs.h defines Hyper-V interfaces from the Hyper-V Top Level
> > > Functional Spec (TLFS), and #includes the architecture-independent
> > > part of hyperv-tlfs.h in include/asm-generic. The published TLFS
> > > is distinctly oriented to x86/x64, so the ARM64-specific
> > > hyperv-tlfs.h includes information for ARM64 that is not yet formally
> > > published. The TLFS is available here:
> > >
> > > docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/reference/tlfs
> > >
> > > mshyperv.h defines Linux-specific structures and routines for
> > > interacting with Hyper-V on ARM64, and #includes the architecture-
> > > independent part of mshyperv.h in include/asm-generic.
> > >
> > > Use these definitions to provide utility functions to make
> > > Hyper-V hypercalls and to get and set Hyper-V provided
> > > registers associated with a virtual processor.
> > >
> > > Signed-off-by: Michael Kelley <mikelley@xxxxxxxxxxxxx>
> > > Reviewed-by: Sunil Muthuswamy <sunilmut@xxxxxxxxxxxxx>
> > > ---
> > > MAINTAINERS | 3 +
> > > arch/arm64/Kbuild | 1 +
> > > arch/arm64/hyperv/Makefile | 2 +
> > > arch/arm64/hyperv/hv_core.c | 130 +++++++++++++++++++++++++++++++++++
> > > arch/arm64/include/asm/hyperv-tlfs.h | 69 +++++++++++++++++++
> > > arch/arm64/include/asm/mshyperv.h | 54 +++++++++++++++
> > > 6 files changed, 259 insertions(+)
> > > create mode 100644 arch/arm64/hyperv/Makefile
> > > create mode 100644 arch/arm64/hyperv/hv_core.c
> > > create mode 100644 arch/arm64/include/asm/hyperv-tlfs.h
> > > create mode 100644 arch/arm64/include/asm/mshyperv.h
> >
> > > +/*
> > > + * hv_do_hypercall- Invoke the specified hypercall
> > > + */
> > > +u64 hv_do_hypercall(u64 control, void *input, void *output)
> > > +{
> > > + struct arm_smccc_res res;
> > > + u64 input_address;
> > > + u64 output_address;
> > > +
> > > + input_address = input ? virt_to_phys(input) : 0;
> > > + output_address = output ? virt_to_phys(output) : 0;
> >
> > I may have asked this before, but are `input` and `output` always linear
> > map pointers, or can they ever be vmalloc pointers?
> >
> > Otherwise, this looks fine to me.
>
> The caller must ensure that hypercall arguments are aligned to
> 4 Kbytes, and no larger than 4 Kbytes, since that's the page size
> used by Hyper-V regardless of the guest page size. A per-CPU
> 4 Kbyte memory area (hyperv_pcpu_input_arg) meeting these
> requirements is pre-allocated that callers can use for this purpose.
What I was trying to find out was how that was allocated, as vmalloc()'d
pointers aren't legitimate to pass to virt_to_phys().
>From scanning ahead to patch 5, I see that memory comes from kmalloc(),
and so it is legitimate to use virt_to_phys().
I see; and from patch 5 I see that memory come from kmalloc(), and will
therefore be part of the linear map, and so virt_to_phys() is
legitimate.
What I was asking here was how that memory was allocated. So long as
those are the only buffers used, this looks fine to me.
Thanks,
Mark.