[PATCH 5.12 084/363] drm/amd/display: Force vsync flip when reconfiguring MPCC

From: Greg Kroah-Hartman
Date: Mon May 17 2021 - 10:11:41 EST


From: Anthony Wang <anthony1.wang@xxxxxxx>

[ Upstream commit 56d63782af9bbd1271bff1422a6a013123eade4d ]

[Why]
Underflow observed when disabling PIP overlay in-game when
vsync is disabled, due to OTC master lock not working with
game pipe which is immediate flip.

[How]
When performing a full update, override flip_immediate value
to false for all planes, so that flip occurs on vsync.

Signed-off-by: Anthony Wang <anthony1.wang@xxxxxxx>
Acked-by: Bindu Ramamurthy <bindur12@xxxxxxx>
Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx>
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
drivers/gpu/drm/amd/display/dc/core/dc.c | 4 ++++
1 file changed, 4 insertions(+)

diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c
index c0b827d16268..4781279024a9 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc.c
@@ -2546,6 +2546,10 @@ static void commit_planes_for_stream(struct dc *dc,
plane_state->triplebuffer_flips = true;
}
}
+ if (update_type == UPDATE_TYPE_FULL) {
+ /* force vsync flip when reconfiguring pipes to prevent underflow */
+ plane_state->flip_immediate = false;
+ }
}
}

--
2.30.2