On 07.06.2021 13:48, Stefano Garzarella wrote:
On Fri, Jun 04, 2021 at 09:00:14PM +0300, Arseny Krasnov wrote:
On 04.06.2021 18:06, Stefano Garzarella wrote:I'm not sure.
On Thu, May 20, 2021 at 10:16:08PM +0300, Arseny Krasnov wrote:Seems i need to return result of vsock_wait_data()...
Add receive loop for SEQPACKET. It looks like receive loop forWhy we report that nothing was copied?
STREAM, but there are differences:
1) It doesn't call notify callbacks.
2) It doesn't care about 'SO_SNDLOWAT' and 'SO_RCVLOWAT' values, because
there is no sense for these values in SEQPACKET case.
3) It waits until whole record is received or error is found during
receiving.
4) It processes and sets 'MSG_TRUNC' flag.
So to avoid extra conditions for two types of socket inside one loop, two
independent functions were created.
Signed-off-by: Arseny Krasnov <arseny.krasnov@xxxxxxxxxxxxx>
---
v9 -> v10:
1) Use 'msg_data_left()' instead of direct access to 'msg_hdr'.
include/net/af_vsock.h | 4 +++
net/vmw_vsock/af_vsock.c | 72 +++++++++++++++++++++++++++++++++++++++-
2 files changed, 75 insertions(+), 1 deletion(-)
diff --git a/include/net/af_vsock.h b/include/net/af_vsock.h
index b1c717286993..5175f5a52ce1 100644
--- a/include/net/af_vsock.h
+++ b/include/net/af_vsock.h
@@ -135,6 +135,10 @@ struct vsock_transport {
bool (*stream_is_active)(struct vsock_sock *);
bool (*stream_allow)(u32 cid, u32 port);
+ /* SEQ_PACKET. */
+ ssize_t (*seqpacket_dequeue)(struct vsock_sock *vsk, struct msghdr *msg,
+ int flags, bool *msg_ready);
+
/* Notification. */
int (*notify_poll_in)(struct vsock_sock *, size_t, bool *);
int (*notify_poll_out)(struct vsock_sock *, size_t, bool *);
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
index c4f6bfa1e381..aede474343d1 100644
--- a/net/vmw_vsock/af_vsock.c
+++ b/net/vmw_vsock/af_vsock.c
@@ -1974,6 +1974,73 @@ static int __vsock_stream_recvmsg(struct sock *sk, struct msghdr *msg,
return err;
}
+static int __vsock_seqpacket_recvmsg(struct sock *sk, struct msghdr *msg,
+ size_t len, int flags)
+{
+ const struct vsock_transport *transport;
+ bool msg_ready;
+ struct vsock_sock *vsk;
+ ssize_t record_len;
+ long timeout;
+ int err = 0;
+ DEFINE_WAIT(wait);
+
+ vsk = vsock_sk(sk);
+ transport = vsk->transport;
+
+ timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
+ msg_ready = false;
+ record_len = 0;
+
+ while (1) {
+ ssize_t fragment_len;
+
+ if (vsock_wait_data(sk, &wait, timeout, NULL, 0) <= 0) {
+ /* In case of any loop break(timeout, signal
+ * interrupt or shutdown), we report user that
+ * nothing was copied.
+ */
+ err = 0;
What happen to the bytes already copied in `msg`?
My biggest concern is if we reach timeout or get a signal while waiting
for the other pieces of a message.
I believe that we should not start copying a message if we have not
received all the fragments. Otherwise we have this problem.
When we are sure that we have all the pieces, then we should copy them
without interrupting.
IIRC this was done in previous versions.
As i remember, previous versions also returned 0, because i thought,
that for interrupted read we can copy piece of data to user's buffer,
but we must return that nothing copied or error. In this way user
won't read part of message, because syscall returned that there is
nothing to copy. So as i understand, it is not enough - user's buffer
must be touched only when whole message is copied?