On Mi, 23.06.21 15:10, Matteo Croce (mcroce@xxxxxxxxxxxxxxxxxxx) wrote:Well ... except that you'll need to keep track of the numbers (otherwise you wouldn't know if the numbers changed, right?).
On Wed, Jun 23, 2021 at 1:49 PM Christoph Hellwig <hch@xxxxxxxxxxxxx> wrote:
On Wed, Jun 23, 2021 at 12:58:53PM +0200, Matteo Croce wrote:
+void inc_diskseq(struct gendisk *disk)
+{
+ static atomic64_t diskseq;
Please don't hide file scope variables in functions.
I just didn't want to clobber that file namespace, as that is the only
point where it's used.
Can you explain a little more why we need a global sequence count vs
a per-disk one here?
The point of the whole series is to have an unique sequence number for
all the disks.
Events can arrive to the userspace delayed or out-of-order, so this
helps to correlate events to the disk.
It might seem strange, but there isn't a way to do this yet, so I come
up with a global, monotonically incrementing number.
To extend on this and given an example why the *global* sequence number
matters:
Consider you plug in a USB storage key, and it gets named
/dev/sda. You unplug it, the kernel structures for that device all
disappear. Then you plug in a different USB storage key, and since
it's the only one it will too be called /dev/sda.
With the global sequence number we can still distinguish these two
devices even though otherwise they can look pretty much identical. If
we had per-device counters then this would fall flat because the
counter would be flushed out when the device disappears and when a device
reappears under the same generic name we couldn't assign it a
different sequence number than before.
Thus: a global instead of local sequence number counter is absolutely
*key* for the problem this is supposed to solve