In function dpu_encoder_phys_cmd_wait_for_commit_done we are always
checking if the relative CTL is started by waiting for an interrupt
to fire: it is fine to do that, but then sometimes we call this
function while the CTL is up and has never been put down, but that
interrupt gets raised only when the CTL gets a state change from
0 to 1 (disabled to enabled), so we're going to wait for something
that will never happen on its own.
Solving this while avoiding to restart the CTL is actually possible
and can be done by just checking if it is already up and running
when the wait_for_commit_done function is called: in this case, so,
if the CTL was already running, we can say that the commit is done
if the command transmission is complete (in other terms, if the
interface has been flushed).
Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@xxxxxxxxxxxxxx>
---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
index aa01698d6b25..aa5d3b3cef15 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
@@ -682,6 +682,9 @@ static int dpu_encoder_phys_cmd_wait_for_commit_done(
if (!dpu_encoder_phys_cmd_is_master(phys_enc))
return 0;
+ if (phys_enc->hw_ctl->ops.is_started(phys_enc->hw_ctl))
+ return dpu_encoder_phys_cmd_wait_for_tx_complete(phys_enc);
+
return _dpu_encoder_phys_cmd_wait_for_ctl_start(phys_enc);
}