Re: [PATCH] media: aspeed: use reset to replace clk off/on

From: Jammy Huang
Date: Mon Nov 08 2021 - 20:13:21 EST


Dear Hans,

On 2021/11/8 下午 04:53, Hans Verkuil wrote:
Hi Jammy,

On 05/11/2021 02:27, Jammy Huang wrote:
Hi Jae,

OK, I found it.
Thanks for your help.
So just so I understand this correctly: this patch can be dropped, right?

Regards,

Hans

Yes, aspeed clk driver will reset the related engine at clk-enabled.

Thus, this modification isn't necessary.

Regards,
Jammy Huang

Tel: 886-3-575-1185  ext.8630

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-----Original Message-----
From: Jae Hyun Yoo <jae.hyun.yoo@xxxxxxxxxxxxxxx>
Sent: Thursday, November 4, 2021 11:54 PM
To: Jammy Huang <jammy_huang@xxxxxxxxxxxxxx>; eajames@xxxxxxxxxxxxx; mchehab@xxxxxxxxxx; joel@xxxxxxxxx; andrew@xxxxxxxx; linux-media@xxxxxxxxxxxxxxx; openbmc@xxxxxxxxxxxxxxxx; linux-arm-kernel@xxxxxxxxxxxxxxxxxxx; linux-aspeed@xxxxxxxxxxxxxxxx; linux-kernel@xxxxxxxxxxxxxxx
Subject: Re: [PATCH] media: aspeed: use reset to replace clk off/on

Hi Jammy,

On 11/2/2021 10:43 PM, Jammy Huang wrote:
reset should be more proper than clk off/on to bring HW back to good
state.

Signed-off-by: Jammy Huang <jammy_huang@xxxxxxxxxxxxxx>
---
drivers/media/platform/aspeed-video.c | 22 +++++++++++++++++++---
1 file changed, 19 insertions(+), 3 deletions(-)

diff --git a/drivers/media/platform/aspeed-video.c
b/drivers/media/platform/aspeed-video.c
index fea5e4d0927e..10d182139809 100644
--- a/drivers/media/platform/aspeed-video.c
+++ b/drivers/media/platform/aspeed-video.c
@@ -23,6 +23,7 @@
#include <linux/workqueue.h>
#include <linux/debugfs.h>
#include <linux/ktime.h>
+#include <linux/reset.h>
#include <media/v4l2-ctrls.h>
#include <media/v4l2-dev.h>
#include <media/v4l2-device.h>
@@ -220,6 +221,7 @@ struct aspeed_video {
void __iomem *base;
struct clk *eclk;
struct clk *vclk;
+ struct reset_control *reset;
struct device *dev;
struct v4l2_ctrl_handler ctrl_handler; @@ -554,6 +556,13 @@ static
void aspeed_video_on(struct aspeed_video *video)
set_bit(VIDEO_CLOCKS_ON, &video->flags);
}
+static void aspeed_video_reset(struct aspeed_video *v) {
+ reset_control_assert(v->reset);
+ udelay(100);
+ reset_control_deassert(v->reset);
+}
+
static void aspeed_video_bufs_done(struct aspeed_video *video,
enum vb2_buffer_state state)
{
@@ -574,7 +583,9 @@ static void aspeed_video_irq_res_change(struct aspeed_video *video, ulong delay)
set_bit(VIDEO_RES_CHANGE, &video->flags);
clear_bit(VIDEO_FRAME_INPRG, &video->flags);
- aspeed_video_off(video);
+ aspeed_video_write(video, VE_INTERRUPT_CTRL, 0);
+ aspeed_video_write(video, VE_INTERRUPT_STATUS, 0xffffffff);
+ aspeed_video_reset(video);
aspeed_video_bufs_done(video, VB2_BUF_STATE_ERROR);
schedule_delayed_work(&video->res_work, delay); @@ -1507,8 +1518,7
@@ static void aspeed_video_stop_streaming(struct vb2_queue *q)
* Need to force stop any DMA and try and get HW into a good
* state for future calls to start streaming again.
*/
- aspeed_video_off(video);
- aspeed_video_on(video);
+ aspeed_video_reset(video);
You can find the ECLK configuration in 'clk-aspeed.c' or in 'clk-ast2600.c' that it's coupled with the video engine reset (SCU04[6] for AST2500 / SCU040[6] for AST2600). It means that if we call
clk_disable() and clk_enable() through aspeed_video_off() and aspeed_video_on(), the video engine reset will be implicitly asserted and de-asserted by the clock driver so the reset mechanism is already in the existing code.

Thanks,
Jae

aspeed_video_init_regs(video);
@@ -1715,6 +1725,12 @@ static int aspeed_video_init(struct aspeed_video *video)
return rc;
}
+ video->reset = devm_reset_control_get(dev, NULL);
+ if (IS_ERR(video->reset)) {
+ dev_err(dev, "Unable to get reset\n");
+ return PTR_ERR(video->reset);
+ }
+
video->eclk = devm_clk_get(dev, "eclk");
if (IS_ERR(video->eclk)) {
dev_err(dev, "Unable to get ECLK\n");

--
Best Regards
Jammy