Re: [PATCH v3] mm: migrate: Support multiple target nodes demotion
From: Huang, Ying
Date: Thu Nov 11 2021 - 21:44:54 EST
Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx> writes:
> We have some machines with multiple memory types like below, which
> have one fast (DRAM) memory node and two slow (persistent memory) memory
> nodes. According to current node demotion policy, if node 0 fills up,
> its memory should be migrated to node 1, when node 1 fills up, its
> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop.
>
> But this is not efficient and suitbale memory migration route
> for our machine with multiple slow memory nodes. Since the distance
> between node 0 to node 1 and node 0 to node 2 is equal, and memory
> migration between slow memory nodes will increase persistent memory
> bandwidth greatly, which will hurt the whole system's performance.
>
> Thus for this case, we can treat the slow memory node 1 and node 2
> as a whole slow memory region, and we should migrate memory from
> node 0 to node 1 and node 2 if node 0 fills up.
>
> This patch changes the node_demotion data structure to support multiple
> target nodes, and establishes the migration path to support multiple
> target nodes with validating if the node distance is the best or not.
>
> available: 3 nodes (0-2)
> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
> node 0 size: 62153 MB
> node 0 free: 55135 MB
> node 1 cpus:
> node 1 size: 127007 MB
> node 1 free: 126930 MB
> node 2 cpus:
> node 2 size: 126968 MB
> node 2 free: 126878 MB
> node distances:
> node 0 1 2
> 0: 10 20 20
> 1: 20 10 20
> 2: 20 20 10
>
> Signed-off-by: Baolin Wang <baolin.wang@xxxxxxxxxxxxxxxxx>
> ---
> Changes from v2:
> - Redefine the DEMOTION_TARGET_NODES macro according to the
> MAX_NUMNODES.
> - Change node_demotion to a pointer and allocate it dynamically.
>
> Changes from v1:
> - Add a new patch to allocate the node_demotion dynamically.
> - Update some comments.
> - Simplify some variables' name.
>
> Changes from RFC v2:
> - Change to 'short' type for target nodes array.
> - Remove nodemask instead selecting target node directly.
> - Add WARN_ONCE() if the target nodes exceed the maximum value.
>
> Changes from RFC v1:
> - Re-define the node_demotion structure.
> - Set up multiple target nodes by validating the node distance.
> - Add more comments.
> ---
> mm/migrate.c | 167 ++++++++++++++++++++++++++++++++++++++++++++++-------------
> 1 file changed, 132 insertions(+), 35 deletions(-)
>
> diff --git a/mm/migrate.c b/mm/migrate.c
> index cf25b00..9b8a813 100644
> --- a/mm/migrate.c
> +++ b/mm/migrate.c
> @@ -50,6 +50,7 @@
> #include <linux/ptrace.h>
> #include <linux/oom.h>
> #include <linux/memory.h>
> +#include <linux/random.h>
>
> #include <asm/tlbflush.h>
>
> @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage,
> *
> * This is represented in the node_demotion[] like this:
> *
> - * { 1, // Node 0 migrates to 1
> - * 2, // Node 1 migrates to 2
> - * -1, // Node 2 does not migrate
> - * 4, // Node 3 migrates to 4
> - * 5, // Node 4 migrates to 5
> - * -1} // Node 5 does not migrate
> + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1
> + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2
> + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate
> + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4
> + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5
> + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate
> + *
> + * Moreover some systems may have multiple slow memory nodes.
> + * Suppose a system has one socket with 3 memory nodes, node 0
> + * is fast memory type, and node 1/2 both are slow memory
> + * type, and the distance between fast memory node and slow
> + * memory node is same. So the migration path should be:
> + *
> + * 0 -> 1/2 -> stop
> + *
> + * This is represented in the node_demotion[] like this:
> + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2
> + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate
> + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate
> */
>
> /*
> @@ -1135,8 +1149,20 @@ static int __unmap_and_move(struct page *page, struct page *newpage,
> * must be held over all reads to ensure that no cycles are
> * observed.
> */
> -static int node_demotion[MAX_NUMNODES] __read_mostly =
> - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE};
> +#define DEFAULT_DEMOTION_TARGET_NODES 15
> +
> +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES
> +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1)
> +#else
> +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES
> +#endif
> +
> +struct demotion_nodes {
> + unsigned short nr;
> + short nodes[DEMOTION_TARGET_NODES];
> +};
> +
> +static struct demotion_nodes *node_demotion __read_mostly;
>
> /**
> * next_demotion_node() - Get the next node in the demotion path
> @@ -1149,8 +1175,15 @@ static int __unmap_and_move(struct page *page, struct page *newpage,
> */
> int next_demotion_node(int node)
> {
> + struct demotion_nodes *nd;
> + unsigned short target_nr, index;
> int target;
>
> + if (!node_demotion)
> + return NUMA_NO_NODE;
> +
> + nd = &node_demotion[node];
> +
> /*
> * node_demotion[] is updated without excluding this
> * function from running. RCU doesn't provide any
> @@ -1161,9 +1194,28 @@ int next_demotion_node(int node)
> * node_demotion[] reads need to be consistent.
> */
> rcu_read_lock();
> - target = READ_ONCE(node_demotion[node]);
> - rcu_read_unlock();
> + target_nr = READ_ONCE(nd->nr);
> +
> + switch (target_nr) {
> + case 0:
> + target = NUMA_NO_NODE;
> + goto out;
> + case 1:
> + index = 0;
> + break;
> + default:
> + /*
> + * If there are multiple target nodes, just select one
> + * target node randomly.
> + */
> + index = get_random_int() % target_nr;
> + break;
> + }
> +
> + target = READ_ONCE(nd->nodes[index]);
>
> +out:
> + rcu_read_unlock();
> return target;
> }
>
> @@ -2974,10 +3026,16 @@ void migrate_vma_finalize(struct migrate_vma *migrate)
> /* Disable reclaim-based migration. */
> static void __disable_all_migrate_targets(void)
> {
> - int node;
> + int node, i;
> +
> + if (!node_demotion)
> + return;
>
> - for_each_online_node(node)
> - node_demotion[node] = NUMA_NO_NODE;
> + for_each_online_node(node) {
> + node_demotion[node].nr = 0;
> + for (i = 0; i < DEMOTION_TARGET_NODES; i++)
> + node_demotion[node].nodes[i] = NUMA_NO_NODE;
> + }
> }
>
> static void disable_all_migrate_targets(void)
> @@ -3004,26 +3062,40 @@ static void disable_all_migrate_targets(void)
> * Failing here is OK. It might just indicate
> * being at the end of a chain.
> */
> -static int establish_migrate_target(int node, nodemask_t *used)
> +static int establish_migrate_target(int node, nodemask_t *used,
> + int best_distance)
> {
> - int migration_target;
> + int migration_target, index, val;
> + struct demotion_nodes *nd;
>
> - /*
> - * Can not set a migration target on a
> - * node with it already set.
> - *
> - * No need for READ_ONCE() here since this
> - * in the write path for node_demotion[].
> - * This should be the only thread writing.
> - */
> - if (node_demotion[node] != NUMA_NO_NODE)
> + if (!node_demotion)
> return NUMA_NO_NODE;
>
> + nd = &node_demotion[node];
> +
> migration_target = find_next_best_node(node, used);
> if (migration_target == NUMA_NO_NODE)
> return NUMA_NO_NODE;
>
> - node_demotion[node] = migration_target;
> + /*
> + * If the node has been set a migration target node before,
> + * which means it's the best distance between them. Still
> + * check if this node can be demoted to other target nodes
> + * if they have a same best distance.
> + */
> + if (best_distance != -1) {
> + val = node_distance(node, migration_target);
> + if (val > best_distance)
> + return NUMA_NO_NODE;
> + }
> +
> + index = nd->nr;
> + if (WARN_ONCE(index >= DEMOTION_TARGET_NODES,
> + "Exceeds maximum demotion target nodes\n"))
> + return NUMA_NO_NODE;
> +
> + nd->nodes[index] = migration_target;
> + nd->nr++;
>
> return migration_target;
> }
> @@ -3039,7 +3111,9 @@ static int establish_migrate_target(int node, nodemask_t *used)
> *
> * The difference here is that cycles must be avoided. If
> * node0 migrates to node1, then neither node1, nor anything
> - * node1 migrates to can migrate to node0.
> + * node1 migrates to can migrate to node0. Also one node can
> + * be migrated to multiple nodes if the target nodes all have
> + * a same best-distance against the source node.
> *
> * This function can run simultaneously with readers of
> * node_demotion[]. However, it can not run simultaneously
> @@ -3051,7 +3125,7 @@ static void __set_migration_target_nodes(void)
> nodemask_t next_pass = NODE_MASK_NONE;
> nodemask_t this_pass = NODE_MASK_NONE;
> nodemask_t used_targets = NODE_MASK_NONE;
> - int node;
> + int node, best_distance;
>
> /*
> * Avoid any oddities like cycles that could occur
> @@ -3080,18 +3154,33 @@ static void __set_migration_target_nodes(void)
> * multiple source nodes to share a destination.
> */
> nodes_or(used_targets, used_targets, this_pass);
> - for_each_node_mask(node, this_pass) {
> - int target_node = establish_migrate_target(node, &used_targets);
>
> - if (target_node == NUMA_NO_NODE)
> - continue;
> + for_each_node_mask(node, this_pass) {
> + best_distance = -1;
>
> /*
> - * Visit targets from this pass in the next pass.
> - * Eventually, every node will have been part of
> - * a pass, and will become set in 'used_targets'.
> + * Try to set up the migration path for the node, and the target
> + * migration nodes can be multiple, so doing a loop to find all
> + * the target nodes if they all have a best node distance.
> */
> - node_set(target_node, next_pass);
> + do {
> + int target_node =
> + establish_migrate_target(node, &used_targets,
> + best_distance);
> +
> + if (target_node == NUMA_NO_NODE)
> + break;
> +
> + if (best_distance == -1)
> + best_distance = node_distance(node, target_node);
> +
> + /*
> + * Visit targets from this pass in the next pass.
> + * Eventually, every node will have been part of
> + * a pass, and will become set in 'used_targets'.
> + */
> + node_set(target_node, next_pass);
> + } while (1);
> }
> /*
> * 'next_pass' contains nodes which became migration
> @@ -3192,6 +3281,14 @@ static int __init migrate_on_reclaim_init(void)
> {
> int ret;
>
> + /*
> + * Ignore allocation failure, if this kmalloc fails
> + * at boot time, we are likely in bigger trouble.
> + */
> + node_demotion = kmalloc_array(nr_node_ids,
> + sizeof(struct demotion_nodes),
> + GFP_KERNEL);
> +
I think we should WARN_ON() here.
Best Regards,
Huang, Ying
> ret = cpuhp_setup_state_nocalls(CPUHP_MM_DEMOTION_DEAD, "mm/demotion:offline",
> NULL, migration_offline_cpu);
> /*