[PATCH v3 10/19] rust: export generated symbols
From: Miguel Ojeda
Date: Mon Jan 17 2022 - 00:35:03 EST
All symbols are reexported reusing the `EXPORT_SYMBOL_GPL` macro
from C. The lists of symbols are generated on the fly.
There are three main sets of symbols to distinguish:
- The ones from the `core` and `alloc` crates (from the Rust
standard library). The code is licensed as Apache/MIT.
- The ones from our abstractions in the `kernel` crate.
- The helpers (already exported since they are not generated).
We export everything as GPL. This ensures we do not mistakenly
expose GPL kernel symbols/features as non-GPL, even indirectly.
Co-developed-by: Alex Gaynor <alex.gaynor@xxxxxxxxx>
Signed-off-by: Alex Gaynor <alex.gaynor@xxxxxxxxx>
Co-developed-by: Wedson Almeida Filho <wedsonaf@xxxxxxxxxx>
Signed-off-by: Wedson Almeida Filho <wedsonaf@xxxxxxxxxx>
Signed-off-by: Miguel Ojeda <ojeda@xxxxxxxxxx>
---
rust/exports.c | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
create mode 100644 rust/exports.c
diff --git a/rust/exports.c b/rust/exports.c
new file mode 100644
index 000000000000..d7dff1b3b919
--- /dev/null
+++ b/rust/exports.c
@@ -0,0 +1,16 @@
+// SPDX-License-Identifier: GPL-2.0
+//
+// A hack to export Rust symbols for loadable modules without having to redo
+// the entire `include/linux/export.h` logic in Rust.
+//
+// This requires the Rust's new/future `v0` mangling scheme because the default
+// one ("legacy") uses invalid characters for C identifiers (thus we cannot use
+// the `EXPORT_SYMBOL_*` macros).
+
+#include <linux/module.h>
+
+#define EXPORT_SYMBOL_RUST_GPL(sym) extern int sym; EXPORT_SYMBOL_GPL(sym);
+
+#include "exports_core_generated.h"
+#include "exports_alloc_generated.h"
+#include "exports_kernel_generated.h"
--
2.34.1